/*
 * Copyright (c) 2015 Paul Mattes.
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the names of Paul Mattes nor the names of his contributors
 *       may be used to endorse or promote products derived from this software
 *       without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY PAUL MATTES "AS IS" AND ANY EXPRESS OR IMPLIED
 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
 * EVENT SHALL PAUL MATTES BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

/*
 *	screen_stubs1.c
 *		Stubs for screen.c when there is no display at all.
 *
 *		These are defined by x3270, c3270 and wc3270, but not by
 *		anything else.
 *
 *		Other screen stubs that are common to everything but x3270
 *		are in screen_stubs2.
 */

#include "globals.h"

#include "ctlr.h"
#include "screen.h"

void
cursor_move(int baddr)
{
    cursor_addr = baddr;
}

bool
screen_selected(int baddr _is_unused)
{
    return false;
}

void
ring_bell(void)
{
}

void
screen_disp(bool erasing _is_unused)
{
}

void
screen_flip(void)
{
}
