  The S-Lang C Library Reference
  John E. Davis <www.jedsoft.org>
  Nov 11, 2013
  ____________________________________________________________


  1.  Functions dealing with UTF-8 encoded strings

  1.1.  SLutf8_skip_char

      Synopsis
        Skip past a UTF-8 encoded character

      Usage
        SLuchar_Type *SLutf8_skip_char (SLuchar_Type *u, SLuchar_Type
        *umax)

      Description
        The SLutf8_skip_char function returns a pointer to the character
        immediately following the UTF-8 encoded character at u. It will
        make no attempt to examine the bytes at the position umax and
        beyond. If the bytes at u do not represent a valid or legal
        UTF-8 encoded sequence, a pointer to the byte following u will
        be returned.

      Notes
        Unicode combining characters are treated as distinct characters
        by this function.

      See Also
        SLutf8_skip_chars, SLutf8_bskip_char, SLutf8_strlen

  1.2.  SLutf8_skip_chars

      Synopsis
        Skip past a specified number of characters in a UTF-8 encoded
        string

      Usage
        SLuchar_Type *SLutf8_skip_chars (u, umax, num, dnum,
        ignore_combining)

              SLuchar_Type *u, *umax;
              unsigned int num;
              unsigned int *dnum;
              int ignore_combining;

      Description
        This functions attempts to skip forward past num UTF-8 encoded
        characters at u returning the actual number skipped via the
        parameter dnum. It will make no attempt to examine bytes at umax
        and beyond. Unicode combining characters will not be counted if
        ignore_combining is non-zero, otherwise they will be treated as
        distinct characters. If the input contains an invalid or illegal
        UTF-8 sequence, then each byte in the sequence will be treated
        as a single character.

      See Also
        SLutf8_skip_char, SLutf8_bskip_chars

  1.3.  SLutf8_bskip_char

      Synopsis
        Skip backward past a UTF-8 encoded character

      Usage
        SLuchar_Type *SLutf8_bskip_char (SLuchar_Type *umin,
        SLuchar_Type *u)

      Description
        The SLutf8_bskip_char skips backward to the start of the UTF-8
        encoded character immediately before the position u.  The
        function will make no attempt to examine characters before the
        position umin. UTF-8 combining characters are treated as
        distinct characters.

      See Also
        SLutf8_bskip_chars, SLutf8_skip_char

  1.4.  SLutf8_bskip_chars

      Synopsis
        Skip backward past a specified number of UTF-8 encoded
        characters

      Usage
        SLuchar_Type *SLutf8_bskip_chars (umin, u, num, dnum,
        ignore_combining)

             SLuchar_Type *umin, *u;
             unsigned int num;
             unsigned int *dnum;
             int ignore_combining;

      Description
        This functions attempts to skip backward past num UTF-8 encoded
        characters occurring immediately before u. It returns the the
        actual number skipped via the parameter dnum. No attempt will be
        made to examine the bytes occurring before umin.  Unicode
        combining characters will not be counted if ignore_combining is
        non-zero, otherwise they will be treated as distinct characters.
        If the input contains an invalid or illegal UTF-8 sequence, then
        each byte in the sequence will be treated as a single character.

      See Also
        SLutf8_skip_char, SLutf8_bskip_chars

  1.5.  SLutf8_decode

      Synopsis
        Decode a UTF-8 encoded character sequence

      Usage
        SLuchar_Type *SLutf8_decode (u, umax, w, nconsumedp

             SLuchar_Type *u, *umax;
             SLwchar_Type *w;
             unsigned int *nconsumedp;

      Description
        The SLutf8_decode function decodes the UTF-8 encoded character
        occurring at u and returns the decoded character via the
        parameter w. No attempt will be made to examine the bytes at
        umax and beyond. If the parameter nconsumedp is non-NULL, then
        the number of bytes consumed by the function will be returned to
        it. If the sequence at u is invalid or illegal, the function
        will return NULL and with the number of bytes consumed by the
        function equal to the size of the invalid sequence. Otherwise
        the function will return a pointer to byte following encoded
        sequence.

      See Also
        SLutf8_decode, SLutf8_strlen, SLutf8_skip_char

  1.6.  SLutf8_encode

      Synopsis
        UTF-8 encode a character

      Usage
        SLuchar_Type *SLutf8_encode (w, u, ulen)

             SLwchar_Type w;
             SLuchar_Type *u;
             unsigned int ulen;

      Description
        This function UTF-8 encodes the Unicode character represented by
        w and stored the encoded representation in the buffer of size
        ulen bytes at u. The function will return NULL if the size of
        the buffer is too small to represent the UTF-8 encoded
        character, otherwise it will return a pointer to the byte
        following encoded representation.

      Notes
        This function does not null terminate the resulting byte
        sequence.  The function SLutf8_encode_null_terminate may be used
        for that purpose.

        To guarantee that the buffer is large enough to hold the encoded
        bytes, its size should be at least SLUTF8_MAX_BLEN bytes.

        The function will encode illegal Unicode characters, i.e.,
        characters in the range 0xD800-0xFFFF (the UTF-16 surrogates)
        and 0xFFFE-0xFFFF.

      See Also
        SLutf8_decode, SLutf8_encode_bytes, SLutf8_encode_null_terminate

  1.7.  SLutf8_strlen

      Synopsis
        Determine the number of characters in a UTF-8 sequence

      Usage
        unsigned int SLutf8_strlen (SLuchar_Type *s, int
        ignore_combining)

      Description
        This function may be used to determine the number of characters
        represented by the null-terminated UTF-8 byte sequence. If the
        ignore_combining parameter is non-zero, then Unicode combining
        characters will not be counted.

      See Also
        SLutf8_skip_chars, SLutf8_decode

  1.8.  SLutf8_extract_utf8_char

      Synopsis
        Extract a UTF-8 encoded character

      Usage
        SLuchar_Type *SLutf8_extract_utf8_char (u, umax, buf)

             SLuchar_Type *u, *umax, *buf;

      Description
        This function extracts the bytes representing UTF-8 encoded
        character at u and places them in the buffer buf, and then null
        terminates the result. The buffer is assumed to consist of at
        least SLUTF8_MAX_BLEN+1 bytes, where the extra byte may be
        necessary for null termination. No attempt will be made to
        examine the characters at umax and beyond. If the byte-sequence
        at u is an illegal or invalid UTF-8 sequence, then the byte at u
        will be copied to the buffer. The function returns a pointer to
        the byte following copied bytes.

      Notes
        One may think of this function as the single byte analogue of

               if (u < umax)
                 {
                    buf[0] = *u++;
                    buf[1] = 0;
                 }

      See Also
        SLutf8_decode, SLutf8_skip_char

  1.9.  SLutf8_encode_null_terminate

      Synopsis
        UTF-8 encode a character and null terminate the result

      Usage
        SLuchar_Type *SLutf8_encode_null_terminate (w, buf)

             SLwchar_Type w;
             SLuchar_Type *buf;

      Description
        This function has the same functionality as SLutf8_encode,
        except that it also null terminates the encoded sequences. The
        buffer buf, where the encoded sequence is placed, is assumed to
        consist of at least SLUTF8_MAX_BLEN+1 bytes.

      See Also
        SLutf8_encode

  1.10.  SLutf8_strup

      Synopsis
        Uppercase a UTF-8 encoded string

      Usage
        SLuchar_Type *SLutf8_strup (SLuchar_Type *u, SLuchar_Type *umax)

      Description
        The SLutf8_strup function returns the uppercase equivalent of
        UTF-8 encoded sequence of umax-u bytes at u. The result will be
        returned as a null-terminated SLstring and should be freed with
        SLang_free_slstring when it is nolonger needed. If the function
        encounters an invalid of illegal byte sequence, then the byte-
        sequence will be copied as as-is.

      See Also
        SLutf8_strlow, SLwchar_toupper

  1.11.  SLutf8_strlo

      Synopsis
        Lowercase a UTF-8 encoded string

      Usage
        SLuchar_Type *SLutf8_strlo (SLuchar_Type *u, SLuchar_Type *umax)

      Description
        The SLutf8_strlo function returns the lowercase equivalent of
        UTF-8 encoded sequence of umax-u bytes at u. The result will be
        returned as a null-terminated SLstring and should be freed with
        SLang_free_slstring when it is nolonger needed. If the function
        encounters an invalid of illegal byte sequence, then the byte-
        sequence will be copied as as-is.

      See Also
        SLutf8_strlow, SLwchar_toupper

  1.12.  SLutf8_subst_wchar

      Synopsis
        Replace a character in a UTF-8 encoded string

      Usage
        SLstr_Type *SLutf8_subst_wchar (u, umax, wch,
        nth,ignore_combining)

             SLuchar_Type *u, *umax;
             SLwchar_Type wch;
             unsigned int nth;
             int ignore_combining;

      Description
        The SLutf8_subst_wchar function replaces the UTF-8 sequence
        representing the nth character of u by the UTF-8 representation
        of the character wch. If the value of the ignore_combining
        parameter is non-zero, then combining characters will not be
        counted when computing the position of the nth character. In
        addition, if the nth character contains any combining
        characters, then the byte-sequence associated with those
        characters will also be replaced.

        Since the byte sequence representing wch could be longer than
        the sequence of the nth character, the function returns a new
        copy of the resulting string as an SLSTRING. Hence, the calling
        function should call SLang_free_slstring when the result is
        nolonger needed.

      See Also
        SLutf8_strup, SLutf8_strlow, SLutf8_skip_chars, SLutf8_strlen

  1.13.  SLutf8_compare

      Synopsis
        Compare two UTF-8 encoded sequences

      Usage
        int SLutf8_compare (a, amax, b, bmax, nchars, case_sensitive)

             SLuchar_Type *a, *amax;
             SLuchar_Type *b, *bmax;
             unsigned int nchars;
             int case_sensitive;

      Description
        This function compares nchars of one UTF-8 encoded character
        sequence to another by performing a character by character
        comparison.  The function returns 0, +1, or -1 according to
        whether the string a is is equal to, greater than, or less than
        the string at b. At most nchars characters will be tested. The
        parameters amax and bmax serve as upper boundaries of the
        strings a and b, resp.

        If the value of the case_sensitive parameter is non-zero, then a
        case-sensitive comparison will be performed, otherwise
        characters will be compared in a case-insensitive manner.

      Notes
        For case-sensitive comparisons, this function is analogous to
        the standard C library's strncmp function. However,
        SLutf8_compare can also cope with invalid or illegal UTF-8
        sequences.

      See Also
        SLutf8_strup, SLutf8_strlen, SLutf8_strlen

  2.  Character classification functions

  2.1.  SLwchar_toupper

      Synopsis
        Uppercase a Unicode character

      Usage
        SLwchar_Type SLwchar_toupper (SLwchar_Type wc)

      Description
        SLwchar_toupper returns the uppercase equivalent of the
        specified character.

      Notes
        If the library is not in UTF-8 mode, then the current locale
        will be used.

      See Also
        SLwchar_tolower, SLwchar_isupper, SLutf8_strup

  2.2.  SLwchar_tolower

      Synopsis
        Lowercase a Unicode character

      Usage
        SLwchar_Type SLwchar_tolower (SLwchar_Type wc)

      Description
        SLwchar_tolower returns the lowercase equivalent of the
        specified character.

      Notes
        If the library is not in UTF-8 mode, then the current locale
        will be used.

      See Also
        SLwchar_toupper, SLwchar_islower, SLutf8_strlow

  2.3.  SLwchar_wcwidth

      Synopsis
        Determine the displayable width of a wide character

      Usage
        int SLwchar_wcwidth (SLwchar_Type wc)

      Description
        This function returns the number of columns necessary to display
        the specified Unicode character. Combining characters are meant
        to be combined with other characters and, as such, have 0 width.

      Notes
        If the library is not in UTF-8 mode, then the current locale
        will be used.

      See Also
        SLwchar_isspace, SLwchar_iscntrl

  2.4.  SLwchar_isalnum

      Synopsis
        Determine if a Unicode character is alphanumeric

      Usage
        int SLwchar_isalnum (SLwchar_Type wc)

      Description
        SLwchar_isalnum returns a non-zero value if the Unicode
        character is alphanumeric, otherwise it returns 0.

      Notes
        If the library is not in UTF-8 mode, then the current locale
        will be used.

      See Also
        SLwchar_isalpha, SLwchar_isdigit, SLwchar_iscntrl

  2.5.  SLwchar_isalpha

      Synopsis
        Determine if a Unicode character is an alphabetic character

      Usage
        int SLwchar_isalpha (SLwchar_Type wc)

      Description
        SLwchar_isalpha returns a non-zero value if the Unicode
        character is alphabetic, otherwise it returns 0.

      Notes
        If the library is not in UTF-8 mode, then the current locale
        will be used.

      See Also
        SLwchar_isalnum, SLwchar_isalpha, SLwchar_isdigit,
        SLwchar_iscntrl

  2.6.  SLwchar_isblank

      Synopsis
        Determine if a Unicode character is a blank

      Usage
        int SLwchar_isblank (SLwchar_Type wc)

      Description
        SLwchar_isblank returns a non-zero value if the Unicode
        character is a blank one (space or tab), otherwise it returns 0.

      Notes
        If the library is not in UTF-8 mode, then the current locale
        will be used.

      See Also
        SLwchar_isspace, SLwchar_isalpha, SLwchar_isdigit,
        SLwchar_iscntrl

  2.7.  SLwchar_iscntrl

      Synopsis
        Determine if a Unicode character is a control character

      Usage
        int SLwchar_iscntrl (SLwchar_Type wc)

      Description
        SLwchar_isblank returns a non-zero value if the Unicode
        character is a control character, otherwise it returns 0.

      Notes
        If the library is not in UTF-8 mode, then the current locale
        will be used.

      See Also
        SLwchar_isspace, SLwchar_isalpha, SLwchar_isdigit,
        SLwchar_isprint

  2.8.  SLwchar_isdigit

      Synopsis
        Determine if a Unicode character is a digit

      Usage
        int SLwchar_isdigit (SLwchar_Type wc)

      Description
        This function returns a non-zero value if the specified Unicode
        character is a digit, otherwise it returns 0.

      Notes
        If the library is not in UTF-8 mode, then the current locale
        will be used.

      See Also
        SLwchar_isspace, SLwchar_isalpha, SLwchar_isxdigit,
        SLwchar_isprint

  2.9.  SLwchar_isgraph

      Synopsis
        Determine if a non-space Unicode character is printable

      Usage
        int SLwchar_isgraph (SLwchar_Type wc)

      Description
        This function returns a non-zero value if the specified Unicode
        character is a non-space printable character, otherwise it
        returns 0.

      Notes
        If the library is not in UTF-8 mode, then the current locale
        will be used.

      See Also
        SLwchar_isspace, SLwchar_isalpha, SLwchar_isdigit,
        SLwchar_isprint

  2.10.  SLwchar_islower

      Synopsis
        Determine if a Unicode character is alphanumeric

      Usage
        int SLwchar_islower (SLwchar_Type wc)

      Description
        This function returns a non-zero value if the specified Unicode
        character is a lowercase one, otherwise it returns 0.

      Notes
        If the library is not in UTF-8 mode, then the current locale
        will be used.

      See Also
        SLwchar_isupper, SLwchar_isspace, SLwchar_isalpha,
        SLwchar_isdigit, SLwchar_iscntrl

  2.11.  SLwchar_isprint

      Synopsis
        Determine if a Unicode character is printable

      Usage
        int SLwchar_isprint (SLwchar_Type wc)

      Description
        This function returns a non-zero value if the specified Unicode
        character is a printable one (includes space), otherwise it
        returns 0.

      Notes
        If the library is not in UTF-8 mode, then the current locale
        will be used.

      See Also
        SLwchar_isgraph, SLwchar_isspace, SLwchar_isalpha,
        SLwchar_isdigit

  2.12.  SLwchar_ispunct

      Synopsis
        Determine if a Unicode character is a punctuation character

      Usage
        int SLwchar_ispunct (SLwchar_Type wc)

      Description
        This function returns a non-zero value if the specified Unicode
        character is a punctuation character, otherwise it returns 0.

      Notes
        If the library is not in UTF-8 mode, then the current locale
        will be used.

      See Also
        SLwchar_isspace, SLwchar_isalpha, SLwchar_isdigit,
        SLwchar_isprint

  2.13.  SLwchar_isspace

      Synopsis
        Determine if a Unicode character is a whitespace character

      Usage
        int SLwchar_isspace (SLwchar_Type wc)

      Description
        This function returns a non-zero value if the specified Unicode
        character is a whitespace character, otherwise it returns 0.

      Notes
        If the library is not in UTF-8 mode, then the current locale
        will be used.

      See Also
        SLwchar_isblank, SLwchar_isalpha, SLwchar_isdigit,
        SLwchar_ispunct

  2.14.  SLwchar_isupper

      Synopsis
        Determine if a Unicode character is uppercase

      Usage
        int SLwchar_isupper (SLwchar_Type wc)

      Description
        This function returns a non-zero value if the specified Unicode
        character is an uppercase character, otherwise it returns 0.

      Notes
        If the library is not in UTF-8 mode, then the current locale
        will be used.

      See Also
        SLwchar_islower, SLwchar_isspace, SLwchar_isalpha,
        SLwchar_isdigit

  2.15.  SLwchar_isxdigit

      Synopsis
        Determine if a Unicode character is a hexidecimal digit

      Usage
        int SLwchar_isxdigit (SLwchar_Type wc)

      Description
        This function returns a non-zero value if the specified Unicode
        character is a hexadecimal digit character, otherwise it returns
        0.

      Notes
        If the library is not in UTF-8 mode, then the current locale
        will be used.

      See Also
        SLwchar_isdigit, SLwchar_isspace, SLwchar_isalpha,
        SLwchar_ispunct

  3.  SLsearch interface Functions

  3.1.  SLsearch_new

      Synopsis
        Create an SLsearch_Type object

      Usage
        SLsearch_Type *SLsearch_new (SLuchar_Type *key, int
        search_flags)

      Description
        The SLsearch_new function instantiates an SLsearch_Type object
        for use in ordinary searches (non-regular expression) by the
        functions in the SLsearch interface. The first argument key is a
        pointer to a null terminated string that specifies the character
        string to be searched. This character string may not contain any
        embedded null characters.

        The second argument search_flags is used to specify how the
        search is to be performed. It is a bit-mapped integer whose
        value is constructed by the bitwise-or of zero or more of the
        following:

             SLSEARCH_CASELESS
               The search shall be performed in a case-insensitive manner.

             SLSEARCH_UTF8
               Both the search string and the text to be searched is UTF-8
               encoded.

     Upon sucess, the function returns the newly created object, and
     NULL otherwise. When the search object is nolonger needed, it
     should be freed via the SLsearch_delete function.

      See Also
        SLsearch_delete, SLsearch_forward, SLsearch_backward

  3.2.  SLsearch_delete

      Synopsis
        Free the memory associated with a SLsearch_Type object

      Usage
        SLsearch_delete (SLsearch_Type *)

      Description
        This function should be called to free the memory associated
        with a SLsearch_Type object created by the SLsearch_new
        function. Failure to do so will result in a memory leak.

      See Also
        SLsearch_new, SLsearch_forward, SLsearch_backward

  3.3.  SLsearch_forward

      Synopsis
        Search forward in a buffer

      Usage
        SLuchar_Type SLsearch_forward (st, pmin, pmax)

             SLsearch_Type *st;
             SLuchar_Type *pmin, *pmax;

      Description
        The SLsearch_forward function searches forward in the buffer
        defined by the pointers pmin and pmax. The starting point for
        the search is at the beginning of the buffer at pmin. At no
        point will the bytes at pmax and beyond be examined. The first
        parameter st, obtained by a prior call to SLsearch_new,
        specifies the object to found.  be found from a previous call to
        SLsearch_new.

        If the object was found, the pointer to the beginning of it will
        be returned. Otherwise, SLsearch_forward will return NULL.  The
        length of the object may be obtained via the SLsearch_match_len
        function.

      Notes
        This function uses the Boyer-Moore search algorithm when
        possible.

      See Also
        SLsearch_new, SLsearch_backward, SLsearch_delete,
        SLsearch_match_len

  3.4.  SLsearch_backward

      Synopsis
        Search backward in a buffer

      Usage
        SLuchar_Type SLsearch_forward (st, pmin, pstart, pmax)

             SLsearch_Type *st;
             SLuchar_Type *pmin, *pstart, *pmax;

      Description
        The SLsearch_forward function searches backward in the buffer
        defined by the pointers pmin and pmax. The starting point for
        the search is at the position pstart. At no point will the bytes
        at pmax and beyond be examined. The first parameter st, obtained
        by a prior call to SLsearch_new, specifies the object to found.

        If the object was found, the pointer to the beginning of it will
        be returned. Otherwise, SLsearch_forward will return NULL.  The
        length of the object may be obtained via the SLsearch_match_len
        function.

      Notes
        This function uses the Boyer-Moore search algorithm when
        possible.

        It is possible for the end of match to appear after the point
        where the search began (pstart).

      See Also
        SLsearch_new, SLsearch_forward, SLsearch_delete,
        SLsearch_match_len

  3.5.  SLsearch_match_len

      Synopsis
        Get the length of the previous match

      Usage
        unsigned int SLsearch_match_len (SLsearch_Type *st)

      Description
        The SLsearch_match_len function returns the length of the match
        from the most recent search involving the specified
        SLsearch_Type object. If the most recent search was
        unsuccessful, the function will return 0.

      See Also
        SLsearch_forward, SLsearch_backward, SLsearch_new,
        SLsearch_delete

  4.  Screen Management (SLsmg) functions

  4.1.  SLsmg_fill_region

      Synopsis
        Fill a rectangular region with a character

      Usage
        void SLsmg_fill_region (r, c, nr, nc, ch)

              int r
              int c
              unsigned int nr
              unsigned int nc
              unsigned char ch

      Description
        The SLsmg_fill_region function may be used to a rectangular
        region with the character ch in the current color.  The
        rectangle's upper left corner is at row r and column c, and
        spans nr rows and nc columns. The position of the virtual cursor
        will be left at (r, c).

      See Also
        SLsmg_write_char, SLsmg_set_color

  4.2.  SLsmg_set_char_set

      Synopsis
        Turn on or off line drawing characters

      Usage
        void SLsmg_set_char_set (int a);

      Description
        SLsmg_set_char_set may be used to select or deselect the line
        drawing character set as the current character set. If a is non-
        zero, the line drawing character set will be selected.
        Otherwise, the standard character set will be selected.

      Notes
        There is no guarantee that this function will actually enable
        the use of line drawing characters. All it does is cause
        subsequent characters to be rendered using the terminal's
        alternate character set. Such character sets usually contain
        line drawing characters.

      See Also
        SLsmg_write_char, SLtt_get_terminfo

  4.3.  int SLsmg_Scroll_Hash_Border;

      Synopsis
        Set the size of the border for the scroll hash

      Usage
        int SLsmg_Scroll_Hash_Border = 0;

      Description
        This variable may be used to ignore the characters that occur at
        the beginning and the end of a row when performing the hash
        calculation to determine whether or not a line has scrolled. The
        default value is zero which means that all the characters on a
        line will be used.

      See Also
        SLsmg_refresh

  4.4.  SLsmg_suspend_smg

      Synopsis
        Suspend screen management

      Usage
        int SLsmg_suspend_smg (void)

      Description
        SLsmg_suspend_smg can be used to suspend the state of the screen
        management facility during suspension of the program. Use of
        this function will reset the display back to its default state.
        The funtion SLsmg_resume_smg should be called after suspension.

        It returns zero upon success, or -1 upon error.

        This function is similar to SLsmg_reset_smg except that the
        state of the display prior to calling SLsmg_suspend_smg is
        saved.

      See Also
        SLsmg_resume_smg, SLsmg_reset_smg

  4.5.  SLsmg_resume_smg

      Synopsis
        Resume screen management

      Usage
        int SLsmg_resume_smg (void)

      Description
        SLsmg_resume_smg should be called after SLsmg_suspend_smg to
        redraw the display exactly like it was before SLsmg_suspend_smg
        was called. It returns zero upon success, or -1 upon error.

      See Also
        SLsmg_suspend_smg

  4.6.  SLsmg_erase_eol

      Synopsis
        Erase to the end of the row

      Usage
        void SLsmg_erase_eol (void);

      Description
        SLsmg_erase_eol erases all characters from the current position
        to the end of the line. The newly created space is given the
        color of the current color. This function has no effect on the
        position of the virtual cursor.

      See Also
        SLsmg_gotorc, SLsmg_erase_eos, SLsmg_fill_region

  4.7.  SLsmg_gotorc

      Synopsis
        Move the virtual cursor

      Usage
        void SLsmg_gotorc (int r, int c)

      Description
        The SLsmg_gotorc function moves the virtual cursor to the row r
        and column c. The first row and first column is specified by r =
        0 and c = 0.

      See Also
        SLsmg_refresh

  4.8.  SLsmg_erase_eos

      Synopsis
        Erase to the end of the screen

      Usage
        void SLsmg_erase_eos (void);

      Description
        The SLsmg_erase_eos is like SLsmg_erase_eol except that it
        erases all text from the current position to the end of the
        display. The current color will be used to set the background of
        the erased area.

      See Also
        SLsmg_erase_eol

  4.9.  SLsmg_reverse_video

      Synopsis
        Set the current color to 1

      Usage
        void SLsmg_reverse_video (void);

      Description
        This function is nothing more than SLsmg_set_color(1).

      See Also
        SLsmg_set_color

  4.10.  SLsmg_set_color (int)

      Synopsis
        Set the current color

      Usage
        void SLsmg_set_color (int c);

      Description
        SLsmg_set_color is used to set the current color. The parameter
        c is really a color object descriptor. Actual foreground and
        background colors as well as other visual attributes may be
        associated with a color descriptor via the SLtt_set_color
        function.

      Example
        This example defines color 7 to be green foreground on black
        background and then displays some text in this color:

                SLtt_set_color (7, NULL, "green", "black");
                SLsmg_set_color (7);
                SLsmg_write_string ("Hello");
                SLsmg_refresh ();

      Notes
        It is important to understand that the screen managment routines
        know nothing about the actual colors associated with a color
        descriptor. Only the descriptor itself is used by the SLsmg
        routines. The lower level SLtt interface converts the color
        descriptors to actual colors. Thus

                SLtt_set_color (7, NULL, "green", "black");
                SLsmg_set_color (7);
                SLsmg_write_string ("Hello");
                SLtt_set_color (7, NULL, "red", "blue");
                SLsmg_write_string ("World");
                SLsmg_refresh ();

     will result in "hello" displayed in red on blue and not green on
     black.

      See Also
        SLtt_set_color, SLtt_set_color_object

  4.11.  SLsmg_normal_video

      Synopsis
        Set the current color to 0

      Usage
        void SLsmg_normal_video (void);

      Description
        SLsmg_normal_video sets the current color descriptor to 0.

      See Also
        SLsmg_set_color

  4.12.  SLsmg_printf

      Synopsis
        Format a string on the virtual display

      Usage
        void SLsmg_printf (char *fmt, ...)

      Description
        SLsmg_printf format a printf style variable argument list and
        writes it on the virtual display. The virtual cursor will be
        moved to the end of the string.

      See Also
        SLsmg_write_string, SLsmg_vprintf

  4.13.  SLsmg_vprintf

      Synopsis
        Format a string on the virtual display

      Usage
        void SLsmg_vprintf (char *fmt, va_list ap)

      Description
        SLsmg_vprintf formats a string in the manner of vprintf and
        writes the result to the display. The virtual cursor is advanced
        to the end of the string.

      See Also
        SLsmg_write_string, SLsmg_printf

  4.14.  SLsmg_write_string

      Synopsis
        Write a character string on the display

      Usage
        void SLsmg_write_string (char *s)

      Description
        The function SLsmg_write_string displays the string s on the
        virtual display at the current position and moves the position
        to the end of the string.

      See Also
        SLsmg_printf, SLsmg_write_nstring

  4.15.  SLsmg_write_nstring

      Synopsis
        Write the first n characters of a string on the display

      Usage
        void SLsmg_write_nstring (char *s, unsigned int n);

      Description
        SLsmg_write_nstring writes the first n characters of s to this
        virtual display. If the length of the string s is less than n,
        the spaces will used until n characters have been written. s can
        be NULL, in which case n spaces will be written.

      See Also
        SLsmg_write_string, SLsmg_write_nchars

  4.16.  SLsmg_write_char

      Synopsis
        Write a character to the virtual display

      Usage
        void SLsmg_write_char (char ch);

      Description
        SLsmg_write_char writes the character ch to the virtual display.

      See Also
        SLsmg_write_nchars, SLsmg_write_string

  4.17.  SLsmg_write_nchars

      Synopsis
        Write n characters to the virtual display

      Usage
        void SLsmg_write_nchars (char *s, unsigned int n);

      Description
        SLsmg_write_nchars writes at most n characters from the string s
        to the display. If the length of s is less than n, the whole
        length of the string will get written.

        This function differs from SLsmg_write_nstring in that
        SLsmg_write_nstring will pad the string to write exactly n
        characters. SLsmg_write_nchars does not perform any padding.

      See Also
        SLsmg_write_nchars, SLsmg_write_nstring

  4.18.  SLsmg_write_wrapped_string

      Synopsis
        Write a string to the display with wrapping

      Usage
        void SLsmg_write_wrapped_string (s, r, c, nr, nc, fill)

              char *s
              int r, c
              unsigned int nr, nc
              int fill

      Description
        SLsmg_write_wrapped_string writes the string s to the virtual
        display. The string will be confined to the rectangular region
        whose upper right corner is at row r and column c, and consists
        of nr rows and nc columns. The string will be wrapped at the
        boundaries of the box. If fill is non-zero, the last line to
        which characters have been written will get padded with spaces.

      Notes
        This function does not wrap on word boundaries. However, it will
        wrap when a newline charater is encountered.

      See Also
        SLsmg_write_string

  4.19.  SLsmg_cls

      Synopsis
        Clear the virtual display

      Usage
        void SLsmg_cls (void)

      Description
        SLsmg_cls erases the virtual display using the current color.
        This will cause the physical display to get cleared the next
        time SLsmg_refresh is called.

      Notes
        This function is not the same as

               SLsmg_gotorc (0,0); SLsmg_erase_eos ();

     since these statements do not guarantee that the physical screen
     will get cleared.

      See Also
        SLsmg_refresh, SLsmg_erase_eos

  4.20.  SLsmg_refresh

      Synopsis
        Update physical screen

      Usage
        void SLsmg_refresh (void)

      Description
        The SLsmg_refresh function updates the physical display to look
        like the virtual display.

      See Also
        SLsmg_suspend_smg, SLsmg_init_smg, SLsmg_reset_smg

  4.21.  SLsmg_touch_lines

      Synopsis
        Mark lines on the virtual display for redisplay

      Usage
        void SLsmg_touch_lines (int r, unsigned int nr)

      Description
        SLsmg_touch_lines marks the nr lines on the virtual display
        starting at row r for redisplay upon the next call to
        SLsmg_refresh.

      Notes
        This function should rarely be called, if ever. If you find that
        you need to call this function, then your application should be
        modified to properly use the SLsmg screen management routines.
        This function is provided only for curses compatibility.

      See Also
        SLsmg_refresh

  4.22.  SLsmg_init_smg

      Synopsis
        Initialize the SLsmg routines

      Usage
        int SLsmg_init_smg (void)

      Description
        The SLsmg_init_smg function initializes the SLsmg screen
        management routines. Specifically, this function allocates space
        for the virtual display and calls SLtt_init_video to put the
        terminal's physical display in the proper state. It is up to the
        caller to make sure that the SLtt routines are initialized via
        SLtt_get_terminfo before calling SLsmg_init_smg.

        This function should also be called any time the size of the
        physical display has changed so that it can reallocate a new
        virtual display to match the physical display.

        It returns zero upon success, or -1 upon failure.

      See Also
        SLsmg_reset_smg

  4.23.  SLsmg_reset_smg

      Synopsis
        Reset the SLsmg routines

      Usage
        int SLsmg_reset_smg (void);

      Description
        SLsmg_reset_smg resets the SLsmg screen management routines by
        freeing all memory allocated while it was active. It also calls
        SLtt_reset_video to put the terminal's display in it default
        state.

      See Also
        SLsmg_init_smg

  4.24.  SLsmg_char_at

      Synopsis
        Get the character at the current position on the virtual display

      Usage
        unsigned short SLsmg_char_at(void)

      Description
        The SLsmg_char_at function returns the character and its color
        at the current position on the virtual display.

      See Also
        SLsmg_read_raw, SLsmg_write_char

  4.25.  SLsmg_set_screen_start

      Synopsis
        Set the origin of the virtual display

      Usage
        void SLsmg_set_screen_start (int *r, int *c)

      Description
        SLsmg_set_screen_start sets the origin of the virtual display to
        the row *r and the column *c. If either r or c is NULL, then the
        corresponding value will be set to 0.  Otherwise, the location
        specified by the pointers will be updated to reflect the old
        origin.

        See slang/demo/pager.c for how this function may be used to
        scroll horizontally.

      See Also
        SLsmg_init_smg

  4.26.  SLsmg_draw_hline

      Synopsis
        Draw a horizontal line

      Usage
        void SLsmg_draw_hline (unsigned int len)

      Description
        The SLsmg_draw_hline function draws a horizontal line of length
        len on the virtual display. The position of the virtual cursor
        is left at the end of the line.

      See Also
        SLsmg_draw_vline

  4.27.  SLsmg_draw_vline

      Synopsis
        Draw a vertical line

      Usage
        void SLsmg_draw_vline (unsigned int len);

      Description
        The SLsmg_draw_vline function draws a vertical line of length
        len on the virtual display. The position of the virtual cursor
        is left at the end of the line.

      See Also
        ??

  4.28.  SLsmg_draw_object

      Synopsis
        Draw an object from the alternate character set

      Usage
        void SLsmg_draw_object (int r, int c, unsigned char obj)

      Description
        The SLsmg_draw_object function may be used to place the object
        specified by obj at row r and column c. The object is really a
        character from the alternate character set and may be specified
        using one of the following constants:

              SLSMG_HLINE_CHAR         Horizontal line
              SLSMG_VLINE_CHAR         Vertical line
              SLSMG_ULCORN_CHAR        Upper left corner
              SLSMG_URCORN_CHAR        Upper right corner
              SLSMG_LLCORN_CHAR        Lower left corner
              SLSMG_LRCORN_CHAR        Lower right corner
              SLSMG_CKBRD_CHAR         Checkboard character
              SLSMG_RTEE_CHAR          Right Tee
              SLSMG_LTEE_CHAR          Left Tee
              SLSMG_UTEE_CHAR          Up Tee
              SLSMG_DTEE_CHAR          Down Tee
              SLSMG_PLUS_CHAR          Plus or Cross character

      See Also
        SLsmg_draw_vline, SLsmg_draw_hline, SLsmg_draw_box

  4.29.  SLsmg_draw_box

      Synopsis
        Draw a box on the virtual display

      Usage
        void SLsmg_draw_box (int r, int c, unsigned int dr, unsigned int
        dc)

      Description
        SLsmg_draw_box uses the SLsmg_draw_hline and SLsmg_draw_vline
        functions to draw a rectangular box on the virtual display. The
        box's upper left corner is placed at row r and column c. The
        width and length of the box is specified by dc and dr,
        respectively.

      See Also
        SLsmg_draw_vline, SLsmg_draw_hline, SLsmg_draw_object

  4.30.  SLsmg_set_color_in_region

      Synopsis
        Change the color of a specifed region

      Usage
        void SLsmg_set_color_in_region (color, r, c, dr, dc)

            int color;
            int r, c;
            unsigned int dr, dc;

      Description
        SLsmg_set_color_in_region may be used to change the color of a
        rectangular region whose upper left corner is given by (r,c),
        and whose width and height is given by dc and dr, respectively.
        The color of the region is given by the color parameter.

      See Also
        SLsmg_draw_box, SLsmg_set_color

  4.31.  SLsmg_get_column

      Synopsis
        Get the column of the virtual cursor

      Usage
        int SLsmg_get_column(void);

      Description
        The SLsmg_get_column function returns the current column of the
        virtual cursor on the virtual display.

      See Also
        SLsmg_get_row, SLsmg_gotorc

  4.32.  SLsmg_get_row

      Synopsis
        Get the row of the virtual cursor

      Usage
        int SLsmg_get_row(void);

      Description
        The SLsmg_get_row function returns the current row of the
        virtual cursor on the virtual display.

      See Also
        SLsmg_get_column, SLsmg_gotorc

  4.33.  SLsmg_forward

      Synopsis
        Move the virtual cursor forward n columns

      Usage
        void SLsmg_forward (int n);

      Description
        The SLsmg_forward function moves the virtual cursor forward n
        columns.

      See Also
        SLsmg_gotorc

  4.34.  SLsmg_write_color_chars

      Synopsis
        Write characters with color descriptors to virtual display

      Usage
        void SLsmg_write_color_chars (unsigned short *s, unsigned int
        len)

      Description
        The SLsmg_write_color_chars function may be used to write len
        characters, each with a different color descriptor to the
        virtual display. Each character and its associated color are
        encoded as an unsigned short such that the lower eight bits form
        the character and the next eight bits form the color.

      See Also
        SLsmg_char_at, SLsmg_write_raw

  4.35.  SLsmg_read_raw

      Synopsis
        Read characters from the virtual display

      Usage
        unsigned int SLsmg_read_raw (SLsmg_Char_Type *buf, unsigned int
        len)

      Description
        SLsmg_read_raw attempts to read len characters from the current
        position on the virtual display into the buffer specified by
        buf. It returns the number of characters actually read. This
        number will be less than len if an attempt is made to read past
        the right margin of the display.

      Notes
        The purpose of the pair of functions, SLsmg_read_raw and
        SLsmg_write_raw, is to permit one to copy the contents of one
        region of the virtual display to another region.

      See Also
        SLsmg_char_at, SLsmg_write_raw

  4.36.  SLsmg_write_raw

      Synopsis
        Write characters directly to the virtual display

      Usage
        unsigned int SLsmg_write_raw (unsigned short *buf, unsigned int
        len)

      Description
        The SLsmg_write_raw function attempts to write len characters
        specified by buf to the display at the current position. It
        returns the number of characters successfully written, which
        will be less than len if an attempt is made to write past the
        right margin.

      Notes
        The purpose of the pair of functions, SLsmg_read_raw and
        SLsmg_write_raw, is to permit one to copy the contents of one
        region of the virtual display to another region.

      See Also
        SLsmg_read_raw

  5.  Functions that deal with the interpreter

  5.1.  SLallocate_load_type

      Synopsis
        Allocate a SLang_Load_Type object

      Usage
        SLang_Load_Type *SLallocate_load_type (char *name)

      Description
        The SLallocate_load_type function allocates and initializes
        space for a SLang_Load_Type object and returns it. Upon failure,
        the function returns NULL. The parameter name must uniquely
        identify the object. For example, if the object represents a
        file, then name could be the absolute path name of the file.

      See Also
        SLdeallocate_load_type, SLang_load_object

  5.2.  SLdeallocate_load_type

      Synopsis
        Free a SLang_Load_Type object

      Usage
        void SLdeallocate_load_type (SLang_Load_Type *slt)

      Description
        This function frees the memory associated with a SLang_Load_Type
        object that was acquired from a call to the SLallocate_load_type
        function.

      See Also
        SLallocate_load_type, SLang_load_object

  5.3.  SLang_load_object

      Synopsis
        Load an object into the interpreter

      Usage
        int SLang_load_object (SLang_Load_Type *obj)

      Description
        The function SLang_load_object is a generic function that may be
        used to loaded an object of type SLang_Load_Type into the
        interpreter. For example, the functions SLang_load_file and
        SLang_load_string are wrappers around this function to load a
        file and a string, respectively.

      See Also
        SLang_load_file, SLang_load_string, SLallocate_load_type

  5.4.  SLclass_allocate_class

      Synopsis
        Allocate a class for a new data type

      Usage
        SLang_Class_Type *SLclass_allocate_class (char *name)

      Description
        The purpose of this function is to allocate and initialize space
        that defines a new data type or class called name. If
        successful, a pointer to the class is returned, or upon failure
        the function returns NULL.

        This function does not automatically create the new data type.
        Callback functions must first be associated with the data type
        via functions such as SLclass_set_push_function, and the data
        type must be registered with the interpreter via
        SLclass_register_class. See the S-Lang library programmer's
        guide for more information.

      See Also
        SLclass_register_class, SLclass_set_push_function

  5.5.  SLclass_register_class

      Synopsis
        Register a new data type with the interpreter

      Usage
        int SLclass_register_class (cl, type, sizeof_type, class_type)

              SLang_Class_Type *cl
              SLtype type
              unsigned int sizeof_type
              SLclass_Type class_type

      Description
        The SLclass_register_class function is used to register a new
        class or data type with the interpreter. If successful, the
        function returns 0, or upon failure, it returns -1.

        The first parameter, cl, must have been previously obtained via
        the SLclass_allocate_class function.

        The second parameter, type specifies the data type of the new
        class. If set to SLANG_VOID_TYPE then the library will
        automatically allocate an unused value for the class (the
        allocated value can then be found using the SLclass_get_class_id
        function), otherwise a value greater than 255 should be used.
        The values in the range 0-255 are reserved for internal use by
        the library.

        The size that the data type represents in bytes is specified by
        the third parameter, sizeof_type. This value should not be
        confused with the sizeof the structure that represents the data
        type, unless the data type is of class SLANG_CLASS_TYPE_VECTOR
        or SLANG_CLASS_TYPE_SCALAR. For pointer objects, the value of
        this parameter is just sizeof(void *).

        The final parameter specifies the class type of the data type.
        It must be one of the values:

               SLANG_CLASS_TYPE_SCALAR
               SLANG_CLASS_TYPE_VECTOR
               SLANG_CLASS_TYPE_PTR
               SLANG_CLASS_TYPE_MMT

     The SLANG_CLASS_TYPE_SCALAR indicates that the new data type is a
     scalar. Examples of scalars in SLANG_INT_TYPE and SLANG_DOU-
     BLE_TYPE.

     Setting class_type to SLANG_CLASS_TYPE_VECTOR implies that the new
     data type is a vector, or a 1-d array of scalar types. An example
     of a data type of this class is the SLANG_COMPLEX_TYPE, which
     represents complex numbers.

     SLANG_CLASS_TYPE_PTR specifies the data type is of a pointer type.
     Examples of data types of this class include SLANG_STRING_TYPE and
     SLANG_ARRAY_TYPE. Such types must provide for their own memory
     management.

     Data types of class SLANG_CLASS_TYPE_MMT are pointer types except
     that the memory management, i.e., creation and destruction of the
     type, is handled by the interpreter. Such a type is called a memory
     managed type. An example of this data type is the
     SLANG_FILEPTR_TYPE.

      Notes
        See the S-Lang Library C Programmer's Guide for more
        information.

      See Also
        SLclass_allocate_class, SLclass_get_class_id

  5.6.  SLclass_set_string_function

      Synopsis
        Set a data type's string representation callback

      Usage
        int SLclass_set_string_function (cl, sfun)

             SLang_Class_Type *cl
             char *(*sfun) (SLtype, VOID_STAR);

      Description
        The SLclass_set_string_function routine is used to define a
        callback function, sfun, that will be used when a string
        representation of an object of the data type represented by cl
        is needed. cl must have already been obtained via a call to
        SLclass_allocate_class. When called, sfun will be passed two
        arguments: an SLtype which represents the data type, and the
        address of the object for which a string represetation is
        required. The callback function must return a malloced string.

        Upon success, SLclass_set_string_function returns zero, or upon
        error it returns -1.

      Example
        A callback function that handles both SLANG_STRING_TYPE and
        SLANG_INT_TYPE variables looks like:

               char *string_and_int_callback (SLtype type, VOID_STAR addr)
               {
                  char buf[64];

                  switch (type)
                    {
                     case SLANG_STRING_TYPE:
                       return SLmake_string (*(char **)addr);

                     case SLANG_INTEGER_TYPE:
                       sprintf (buf, "%d", *(int *)addr);
                       return SLmake_string (buf);
                    }
                  return NULL;
               }

      Notes
        The default string callback simply returns the name of the data
        type.

      See Also
        SLclass_allocate_class, SLclass_register_class

  5.7.  SLclass_set_destroy_function

      Synopsis
        Set the destroy method callback for a data type

      Usage
        int SLclass_set_destroy_function (cl, destroy_fun)

              SLang_Class_Type *cl
              void (*destroy_fun) (SLtype, VOID_STAR);

      Description
        SLclass_set_destroy_function is used to set the destroy callback
        for a data type. The data type's class cl must have been
        previously obtained via a call to SLclass_allocate_class.  When
        called, destroy_fun will be passed two arguments: an SLtype
        which represents the data type, and the address of the object to
        be destroyed.

        SLclass_set_destroy_function returns zero upon success, and -1
        upon failure.

      Example
        The destroy method for SLANG_STRING_TYPE looks like:

              static void string_destroy (SLtype type, VOID_STAR ptr)
              {
                 char *s = *(char **) ptr;
                 if (s != NULL) SLang_free_slstring (*(char **) s);
              }

      Notes
        Data types of class SLANG_CLASS_TYPE_SCALAR do not require a
        destroy callback. However, other classes do.

      See Also
        SLclass_allocate_class, SLclass_register_class

  5.8.  SLclass_set_push_function

      Synopsis
        Set the push callback for a new data type

      Usage
        int SLclass_set_push_function (cl, push_fun)

              SLang_Class_Type *cl
              int (*push_fun) (SLtype, VOID_STAR);

      Description
        SLclass_set_push_function is used to set the push callback for a
        new data type specified by cl, which must have been previously
        obtained via SLclass_allocate_class.

        The parameter push_fun is a pointer to the push callback. It is
        required to take two arguments: an SLtype representing the data
        type, and the address of the object to be pushed. It must return
        zero upon success, or -1 upon failure.

        SLclass_set_push_function returns zero upon success, or -1 upon
        failure.

      Example
        The push callback for SLANG_COMPLEX_TYPE looks like:

                static int complex_push (SLtype type, VOID_STAR ptr)
                {
                   double *z = *(double **) ptr;
                   return SLang_push_complex (z[0], z[1]);
                }

      See Also
        SLclass_allocate_class, SLclass_register_class

  5.9.  SLclass_set_pop_function

      Synopsis
        Set the pop callback for a new data type

      Usage
        int SLclass_set_pop_function (cl, pop_fun)

              SLang_Class_Type *cl
              int (*pop_fun) (SLtype, VOID_STAR);

      Description
        SLclass_set_pop_function is used to set the callback for popping
        an object from the stack for a new data type specified by cl,
        which must have been previously obtained via
        SLclass_allocate_class.

        The parameter pop_fun is a pointer to the pop callback function,
        which is required to take two arguments: an unsigned character
        representing the data type, and the address of the object to be
        popped. It must return zero upon success, or -1 upon failure.

        SLclass_set_pop_function returns zero upon success, or -1 upon
        failure.

      Example
        The pop callback for SLANG_COMPLEX_TYPE looks like:

                static int complex_push (SLtype type, VOID_STAR ptr)
                {
                   double *z = *(double **) ptr;
                   return SLang_pop_complex (&z[0], &z[1]);
                }

      See Also
        SLclass_allocate_class, SLclass_register_class

  5.10.  SLclass_get_datatype_name

      Synopsis
        Get the name of a data type

      Usage
        char *SLclass_get_datatype_name (SLtype type)

      Description
        The SLclass_get_datatype_name function returns the name of the
        data type specified by type. For example, if type is
        SLANG_INT_TYPE, the string "Integer_Type" will be returned.

        This function returns a pointer that should not be modified or
        freed.

      See Also
        SLclass_allocate_class, SLclass_register_class

  5.11.  SLang_free_mmt

      Synopsis
        Free a memory managed type

      Usage
        void SLang_free_mmt (SLang_MMT_Type *mmt)

      Description
        The SLang_MMT_Type function is used to free a memory managed
        data type.

      See Also
        SLang_object_from_mmt, SLang_create_mmt

  5.12.  SLang_object_from_mmt

      Synopsis
        Get a pointer to the value of a memory managed type

      Usage
        VOID_STAR SLang_object_from_mmt (SLang_MMT_Type *mmt)

      Description
        The SLang_object_from_mmt function returns a pointer to the
        actual object whose memory is being managed by the interpreter.

      See Also
        SLang_free_mmt, SLang_create_mmt

  5.13.  SLang_create_mmt

      Synopsis
        Create a memory managed data type

      Usage
        SLang_MMT_Type *SLang_create_mmt (SLtype t, VOID_STAR ptr)

      Description
        The SLang_create_mmt function returns a pointer to a new memory
        managed object. This object contains information necessary to
        manage the memory associated with the pointer ptr which
        represents the application defined data type of type t.

      See Also
        SLang_object_from_mmt, SLang_push_mmt, SLang_free_mmt

  5.14.  SLang_push_mmt

      Synopsis
        Push a memory managed type

      Usage
        int SLang_push_mmt (SLang_MMT_Type *mmt)

      Description
        This function is used to push a memory managed type onto the
        interpreter stack. It returns zero upon success, or -1 upon
        failure.

      See Also
        SLang_create_mmt, SLang_pop_mmt

  5.15.  SLang_pop_mmt

      Synopsis
        Pop a memory managed data type

      Usage
        SLang_MMT_Type *SLang_pop_mmt (SLtype t)

      Description
        The SLang_pop_mmt function may be used to pop a memory managed
        type of type t from the stack. It returns a pointer to the
        memory managed object upon success, or NULL upon failure. The
        function SLang_object_from_mmt should be used to access the
        actual pointer to the data type.

      See Also
        SLang_object_from_mmt, SLang_push_mmt

  5.16.  SLang_inc_mmt

      Synopsis
        Increment a memory managed type reference count

      Usage
        void SLang_inc_mmt (SLang_MMT_Type *mmt);

      Description
        The SLang_inc_mmt function may be used to increment the
        reference count associated with the memory managed data type
        given by mmt.

      See Also
        SLang_free_mmt, SLang_create_mmt, SLang_pop_mmt, SLang_pop_mmt

  5.17.  SLadd_intrin_fun_table

      Synopsis
        Add a table of intrinsic functions to the interpreter

      Usage
        int SLadd_intrin_fun_table(SLang_Intrin_Fun_Type *tbl, char
        *pp_name);

      Description
        The SLadd_intrin_fun_table function adds an array, or table, of
        SLang_Intrin_Fun_Type objects to the interpreter. The first
        parameter, tbl specifies the table to be added. The second
        parameter pp_name, if non-NULL will be added to the list of
        preprocessor symbols.

        This function returns -1 upon failure or zero upon success.

      Notes
        A table should only be loaded one time and it is considered to
        be an error on the part of the application if it loads a table
        more than once.

      See Also
        SLadd_intrin_var_table, SLadd_intrinsic_function,
        SLdefine_for_ifdef

  5.18.  SLadd_intrin_var_table

      Synopsis
        Add a table of intrinsic variables to the interpreter

      Usage
        int SLadd_intrin_var_table (SLang_Intrin_Var_Type *tbl, char
        *pp_name);

      Description
        The SLadd_intrin_var_table function adds an array, or table, of
        SLang_Intrin_Var_Type objects to the interpreter. The first
        parameter, tbl specifies the table to be added. The second
        parameter pp_name, if non-NULL will be added to the list of
        preprocessor symbols.

        This function returns -1 upon failure or zero upon success.

      Notes
        A table should only be loaded one time and it is considered to
        be an error on the part of the application if it loads a table
        more than once.

      See Also
        SLadd_intrin_var_table, SLadd_intrinsic_function,
        SLdefine_for_ifdef

  5.19.  SLang_load_file

      Synopsis
        Load a file into the interpreter

      Usage
        int SLang_load_file (char *fn)

      Description
        The SLang_load_file function opens the file whose name is
        specified by fn and feeds it to the interpreter, line by line,
        for execution. If fn is NULL, the function will take input from
        stdin.

        If no error occurs, it returns 0; otherwise, it returns -1, and
        sets SLang_Error accordingly. For example, if it fails to open
        the file, it will return -1 with SLang_Error set to
        SL_OBJ_NOPEN.

      Notes
        If the hook SLang_Load_File_Hook declared as

                int (*SLang_Load_File_Hook)(char *);

     is non-NULL, the function point to by it will be used to load the
     file. For example, the jed editor uses this hook to load files via
     its own routines.

      See Also
        SLang_load_object, SLang_load_string

  5.20.  SLang_restart

      Synopsis
        Reset the interpreter after an error

      Usage
        void SLang_restart (int full)

      Description
        The SLang_restart function should be called by the application
        at top level if an error occurs. If the parameter full is non-
        zero, any objects on the S-Lang run time stack will be removed
        from the stack; otherwise, the stack will be left intact. Any
        time the stack is believed to be trashed, this routine should be
        called with a non-zero argument (e.g., if setjmp/longjmp is
        called).

        Calling SLang_restart does not reset the global variable
        SLang_Error to zero. It is up to the application to reset that
        variable to zero after calling SLang_restart.

      Example

                while (1)
                  {
                     if (SLang_Error)
                       {
                          SLang_restart (1);
                          SLang_Error = 0;
                       }
                     (void) SLang_load_file (NULL);
                  }

      See Also
        SLang_init_slang, SLang_load_file

  5.21.  SLang_byte_compile_file

      Synopsis
        Byte-compile a file for faster loading

      Usage
        int SLang_byte_compile_file(char *fn, int reserved)

      Description
        The SLang_byte_compile_file function ``byte-compiles'' the file
        fn for faster loading by the interpreter. This produces a new
        file whose filename is equivalent to the one specified by fn,
        except that a 'c' is appended to the name. For example, if fn is
        set to init.sl, then the new file will have the name init.slc.
        The meaning of the second parameter, reserved, is reserved for
        future use. For now, set it to 0.

        The function returns zero upon success, or -1 upon error and
        sets SLang_Error accordingly.

      See Also
        SLang_load_file, SLang_init_slang

  5.22.  SLang_autoload

      Synopsis
        Autoload a function from a file

      Usage
        int SLang_autoload(char *funct, char *filename)

      Description
        The SLang_autoload function may be used to associate a slang
        function name funct with the file filename such that if funct
        has not already been defined when needed, it will be loaded from
        filename.

        SLang_autoload has no effect if funct has already been defined.
        Otherwise it declares funct as a user-defined S-Lang function.
        It returns 0 upon success, or -1 upon error.

      See Also
        SLang_load_file, SLang_is_defined

  5.23.  SLang_load_string

      Synopsis
        Interpret a string

      Usage
        int SLang_load_string(char *str)

      Description
        The SLang_load_string function feeds the string specified by str
        to the interpreter for execution. It returns zero upon success,
        or -1 upon failure.

      See Also
        SLang_load_file, SLang_load_object

  5.24.  SLdo_pop

      Synopsis
        Delete an object from the stack

      Usage
        int SLdo_pop(void)

      Description
        This function removes an object from the top of the interpeter's
        run-time stack and frees any memory associated with it. It
        returns zero upon success, or -1 upon error (most likely due to
        a stack-underflow).

      See Also
        SLdo_pop_n, SLang_pop_integer, SLang_pop_string

  5.25.  SLdo_pop_n

      Synopsis
        Delete n objects from the stack

      Usage
        int SLdo_pop_n (unsigned int n)

      Description
        The SLdo_pop_n function removes the top n objects from the
        interpreter's run-time stack and frees all memory associated
        with the objects. It returns zero upon success, or -1 upon error
        (most likely due to a stack-underflow).

      See Also
        SLdo_pop, SLang_pop_integer, SLang_pop_string

  5.26.  SLang_pop_integer

      Synopsis
        Pop an integer off the stack

      Usage
        int SLang_pop_integer (int *i)

      Description
        The SLang_pop_integer function removes an integer from the top
        of the interpreter's run-time stack and returns its value via
        the pointer i. If successful, it returns zero. However, if the
        top stack item is not of type SLANG_INT_TYPE, or the stack is
        empty, the function will return -1 and set SLang_Error
        accordingly.

      See Also
        SLang_push_integer, SLang_pop_double

  5.27.  SLpop_string

      Synopsis
        Pop a string from the stack

      Usage
        int SLpop_string (char **strptr);

      Description
        The SLpop_string function pops a string from the stack and
        returns it as a malloced pointer. It is up to the calling
        routine to free this string via a call to free or SLfree. If
        successful, SLpop_string returns zero. However, if the top stack
        item is not of type SLANG_STRING_TYPE, or the stack is empty,
        the function will return -1 and set SLang_Error accordingly.

      Example

                define print_string (void)
                {
                   char *s;
                   if (-1 == SLpop_string (&s))
                     return;
                   fputs (s, stdout);
                   SLfree (s);
                }

      Notes
        This function should not be confused with SLang_pop_slstring,
        which pops a hashed string from the stack.

      See Also
        SLang_pop_slstring. SLfree

  5.28.  SLang_pop_string

      Synopsis
        Pop a string from the stack

      Usage
        int SLang_pop_string(char **strptr, int *do_free)

      Description
        The SLpop_string function pops a string from the stack and
        returns it as a malloced pointer via strptr. After the function
        returns, the integer pointed to by the second parameter will be
        set to a non-zero value if *strptr should be freed via free or
        SLfree. If successful, SLpop_string returns zero. However, if
        the top stack item is not of type SLANG_STRING_TYPE, or the
        stack is empty, the function will return -1 and set SLang_Error
        accordingly.

      Notes
        This function is considered obsolete and should not be used by
        applications. If one requires a malloced string for
        modification, SLpop_string should be used. If one requires a
        constant string that will not be modifed by the application,
        SLang_pop_slstring should be used.

      See Also
        SLang_pop_slstring, SLpop_string

  5.29.  SLang_pop_slstring

      Synopsis
        Pop a hashed string from the stack

      Usage
        int SLang_pop_slstring (char **s_ptr)

      Description
        The SLang_pop_slstring function pops a hashed string from the S-
        Lang run-time stack and returns it via s_ptr. It returns zero if
        successful, or -1 upon failure. The resulting string should be
        freed via a call to SLang_free_slstring after use.

      Example

             void print_string (void)
             {
                char *s;
                if (-1 == SLang_pop_slstring (&s))
                  return;
                fprintf (stdout, "%s\n", s);
                SLang_free_slstring (s);
             }

      Notes
        SLang_free_slstring is the preferred function for popping
        strings. This is a result of the fact that the interpreter uses
        hashed strings as the native representation for string data.

        One must never free a hashed string using free or SLfree. In
        addition, one must never make any attempt to modify a hashed
        string and doing so will result in memory corruption.

      See Also
        SLang_free_slstring, SLpop_string

  5.30.  SLang_pop_double

      Synopsis
        Pop a double from the stack

      Usage
        int SLang_pop_double (double *dptr)

      Description
        The SLang_pop_double function pops a double precision number
        from the stack and returns it via dptr. This function returns 0
        upon success, otherwise it returns -1 and sets SLang_Error
        accordingly.

      See Also
        SLang_pop_integer, SLang_push_double

  5.31.  SLang_pop_complex

      Synopsis
        Pop a complex number from the stack

      Usage
        int SLang_pop_complex (double *re, double *im)

      Description
        SLang_pop_complex pops a complex number from the stack and
        returns it via the parameters re and im as the real and
        imaginary parts of the complex number, respectively. This
        function automatically converts objects of type
        SLANG_DOUBLE_TYPE and SLANG_INT_TYPE to SLANG_COMPLEX_TYPE, if
        necessary.  It returns zero upon success, or -1 upon error
        setting SLang_Error accordingly.

      See Also
        SLang_pop_integer, SLang_pop_double, SLang_push_complex

  5.32.  SLang_push_complex

      Synopsis
        Push a complex number onto the stack

      Usage
        int SLang_push_complex (double re, double im)

      Description
        SLang_push_complex may be used to push the complex number whose
        real and imaginary parts are given by re and im, respectively.
        It returns zero upon success, or -1 upon error setting
        SLang_Error accordingly.

      See Also
        SLang_pop_complex, SLang_push_double

  5.33.  SLang_push_double

      Synopsis
        Push a double onto the stack

      Usage
        int SLang_push_double(double d)

      Description
        SLang_push_double may be used to push the double precision
        floating point number d onto the interpreter's run-time stack.
        It returns zero upon success, or -1 upon error setting
        SLang_Error accordingly.

      See Also
        SLang_pop_double, SLang_push_integer

  5.34.  SLang_push_string

      Synopsis
        Push a string onto the stack

      Usage
        int SLang_push_string (char *s)

      Description
        SLang_push_string pushes a copy of the string specified by s
        onto the interpreter's run-time stack. It returns zero upon
        success, or -1 upon error setting SLang_Error accordingly.

      Notes
        If s is NULL, this function pushes NULL (SLANG_NULL_TYPE) onto
        the stack.

      See Also
        SLang_push_malloced_string

  5.35.  SLang_push_integer

      Synopsis
        Push an integer onto the stack

      Usage
        int SLang_push_integer (int i)

      Description
        SLang_push_integer the integer i onto the interpreter's run-time
        stack. It returns zero upon success, or -1 upon error setting
        SLang_Error accordingly.

      See Also
        SLang_pop_integer, SLang_push_double, SLang_push_string

  5.36.  SLang_push_malloced_string

      Synopsis
        Push a malloced string onto the stack

      Usage
        int SLang_push_malloced_string (char *s);

      Description
        SLang_push_malloced_string may be used to push a malloced string
        onto the interpreter's run-time stack. It returns zero upon
        success, or -1 upon error setting SLang_Error accordingly.

      Example
        The following example illustrates that it is up to the calling
        routine to free the string if SLang_push_malloced_string fails:

                int push_hello (void)
                {
                   char *s = malloc (6);
                   if (s == NULL) return -1;
                   strcpy (s, "hello");
                   if (-1 == SLang_push_malloced_string (s))
                     {
                        free (s);
                        return -1;
                     }
                   return 0;
                }

      Example
        The function SLang_create_slstring returns a hashed string.
        Such a string may not be malloced and should not be passed to
        SLang_push_malloced_string.

      Notes
        If s is NULL, this function pushes NULL (SLANG_NULL_TYPE) onto
        the stack.

      See Also
        SLang_push_string, SLmake_string

  5.37.  SLang_is_defined

      Synopsis
        Check to see if the interpreter defines an object

      Usage
        int SLang_is_defined (char *nm)

      Description
        The SLang_is_defined function may be used to determine whether
        or not a variable or function whose name is given by em has been
        defined. It returns zero if no such object has been defined.
        Otherwise it returns a non-zero value according to the following
        table:

                1    intrinsic function
                2    user-defined slang function
               -1    intrinsic variable
               -2    user-defined global variable

     Note that variables correspond to negative numbers and functions
     are represented by positive numbers.

      See Also
        SLadd_intrinsic_function, SLang_run_hooks,
        SLang_execute_function

  5.38.  SLang_run_hooks

      Synopsis
        Run a user-defined hook with arguments

      Usage
        int SLang_run_hooks (char *fname, unsigned int n, ...)

      Description
        The SLang_run_hooks function may be used to execute a user-
        defined function named fname. Before execution of the function,
        the n string arguments specified by the variable parameter list
        are pushed onto the stack. If the function fname does not exist,
        SLang_run_hooks returns zero; otherwise, it returns 1 upon
        successful execution of the function, or -1 if an error
        occurred.

      Example
        The jed editor uses SLang_run_hooks to setup the mode of a
        buffer based on the filename extension of the file associated
        with the buffer:

                char *ext = get_filename_extension (filename);
                if (ext == NULL) return -1;
                if (-1 == SLang_run_hooks ("mode_hook", 1, ext))
                  return -1;
                return 0;

      See Also
        SLang_is_defined, SLang_execute_function

  5.39.  SLang_execute_function

      Synopsis
        Execute a user or intrinsic function

      Usage
        int SLang_execute_function (char *fname)

      Description
        This function may be used to execute either a user-defined
        function or an intrinisic function. The name of the function is
        specified by fname. It returns zero if fname is not defined, or
        1 if the function was successfully executed, or -1 upon error.

      Notes
        The function SLexecute_function may be a better alternative for
        some uses.

      See Also
        SLang_run_hooks, SLexecute_function, SLang_is_defined

  5.40.  SLang_get_function

      Synopsis
        Get a pointer to a S-Lang function

      Usage
        SLang_Name_Type *SLang_get_function (char *fname)

      Description
        This function returns a pointer to the internal S-Lang table
        entry of a function whose name is given by fname. It returns
        NULL upon failure. The value returned by this function can be
        used SLexecute_function to call the function directly from C.

      See Also
        SLexecute_function

  5.41.  SLexecute_function

      Synopsis
        Execute a S-Lang or intrinsic function

      Usage
        int SLexecute_function (SLang_Name_Type *nt)

      Description
        The SLexecute_function allows an application to call the S-Lang
        function specified by the SLang_Name_Type pointer nt. This
        parameter must be non NULL and must have been previously
        obtained by a call to SLang_get_function.

      Example
        Consider the S-Lang function:

               define my_fun (x)
               {
                  return x^2 - 2;
               }

     Suppose that it is desired to call this function many times with
     different values of x. There are at least two ways to do this.  The
     easiest way is to use SLang_execute_function by passing the string
     "my_fun". A better way that is much faster is to use SLexe-
     cute_function:

                int sum_a_function (char *fname, double *result)
                {
                   double sum, x, y;
                   SLang_Name_Type *nt;

                   if (NULL == (nt = SLang_get_function (fname)))
                     return -1;

                   sum = 0;
                   for (x = 0; x < 10.0; x += 0.1)
                     {
                        SLang_start_arg_list ();
                        if (-1 == SLang_push_double (x))
                          return -1;
                        SLang_end_arg_list ();
                        if (-1 == SLexecute_function (nt))
                          return -1;
                        if (-1 == SLang_pop_double (&y))
                          return -1;

                        sum += y;
                     }
                   return sum;
                }

     Although not necessary in this case, SLang_start_arg_list and
     SLang_end_arg_list were used to provide the function with informa-
     tion about the number of parameters passed to it.

      See Also
        SLang_get_function, SLang_start_arg_list, SLang_end_arg_list

  5.42.  SLang_peek_at_stack

      Synopsis
        Find the type of object on the top of the stack

      Usage
        int SLang_peek_at_stack (void)

      Description
        The SLang_peek_at_stack function is useful for determining the
        data type of the object at the top of the stack. It returns the
        data type, or -1 upon a stack-underflow error. It does not
        remove anything from the stack.

      See Also
        SLang_pop_string, SLang_pop_integer

  5.43.  SLang_pop_fileptr

      Synopsis
        Pop a file pointer

      Usage
        int SLang_pop_fileptr (SLang_MMT_Type **mmt, FILE **fp)

      Description
        SLang_pop_fileptr pops a file pointer from the S-Lang run-time
        stack. It returns zero upon success, or -1 upon failure.

        A S-Lang file pointer (SLANG_FILEPTR_TYPE) is actually a memory
        managed object. For this reason, SLang_pop_fileptr also returns
        the memory managed object via the argument list. It is up to the
        calling routine to call SLang_free_mmt to free the object.

      Example
        The following example illustrates an application defined
        intrinsic function that writes a user defined double precision
        number to a file. Note the use of SLang_free_mmt:

               int write_double (void)
               {
                  double t;
                  SLang_MMT_Type *mmt;
                  FILE *fp;
                  int status;

                  if (-1 == SLang_pop_double (&d, NULL, NULL))
                    return -1;
                  if (-1 == SLang_pop_fileptr (&mmt, &fp))
                    return -1;

                  status = fwrite (&d, sizeof (double), 1, fp);
                  SLang_free_mmt (mmt);
                  return status;
               }

     This function can be used by a S-Lang function as follows:

               define write_some_values ()
               {
                  variable fp, d;

                  fp = fopen ("myfile.dat", "wb");
                  if (fp == NULL)
                    error ("file failed to open");
                  for (d = 0; d < 10.0; d += 0.1)
                    {
                       if (-1 == write_double (fp, d))
                         error ("write failed");
                    }
                  if (-1 == fclose (fp))
                    error ("fclose failed");
               }

      See Also
        SLang_free_mmt, SLang_pop_double

  5.44.  SLadd_intrinsic_function

      Synopsis
        Add a new intrinsic function to the interpreter

      Usage
        int SLadd_intrinsic_function (name, f, type, nargs, ...)

              char *name
              FVOID_STAR f
              SLtype type
              unsigned int nargs

      Description
        The SLadd_intrinsic_function function may be used to add a new
        intrinsic function. The S-Lang name of the function is specified
        by name and the actual function pointer is given by f, cast to
        FVOID_STAR. The third parameter, type specifies the return type
        of the function and must be one of the following values:

              SLANG_VOID_TYPE   (returns nothing)
              SLANG_INT_TYPE    (returns int)
              SLANG_DOUBLE_TYPE (returns double)
              SLANG_STRING_TYPE (returns char *)

     The nargs parameter specifies the number of parameters to pass to
     the function. The variable argument list following nargs must con-
     sists of nargs integers which specify the data type of each argu-
     ment.

     The function returns zero upon success or -1 upon failure.

      Example
        The jed editor uses this function to change the system intrinsic
        function to the following:

               static int jed_system (char *cmd)
               {
                  if (Jed_Secure_Mode)
                    {
                       msg_error ("Access denied.");
                       return -1;
                    }
                  return SLsystem (cmd);
               }

     After initializing the interpreter with SLang_init_slang, jed calls
     SLadd_intrinsic_function to substitute the above definition for the
     default S-Lang definition:

               if (-1 == SLadd_intrinsic_function ("system", (FVOID_STAR)jed_system,
                                                   SLANG_INT_TYPE, 1,
                                                   SLANG_STRING_TYPE))
                 return -1;

      See Also
        SLadd_intrinsic_variable, SLadd_intrinsic_array

  5.45.  SLadd_intrinsic_variable

      Synopsis
        Add an intrinsic variable to the interpreter

      Usage
        int SLadd_intrinsic_variable (name, addr, type, rdonly)

              char *name
              VOID_STAR addr
              SLtype type
              int rdonly

      Description
        The SLadd_intrinsic_variable function adds an intrinsic variable
        called name to the interpeter. The second parameter addr
        specifies the address of the variable (cast to VOID_STAR). The
        third parameter, type, specifies the data type of the variable.
        If the fourth parameter, rdonly, is non-zero, the variable will
        interpreted by the interpreter as read-only.

        If successful, SLadd_intrinsic_variable returns zero, otherwise
        it returns -1.

      Example
        Suppose that My_Global_Int is a global variable (at least not a
        local one):

              int My_Global_Int;

     It can be added to the interpreter via the function call

              if (-1 == SLadd_intrinsic_variable ("MyGlobalInt",
                                                  (VOID_STAR)&My_Global_Int,
                                                  SLANG_INT_TYPE, 0))
                exit (1);

      Notes
        The current implementation requires all pointer type intrinsic
        variables to be read-only. For example,

              char *My_Global_String;

     is of type SLANG_STRING_TYPE, and must be declared as read-only.
     Finally, not that

             char My_Global_Char_Buf[256];

     is not a SLANG_STRING_TYPE object. This difference is very impor-
     tant because internally the interpreter dereferences the address
     passed to it to get to the value of the variable.

      See Also
        SLadd_intrinsic_function, SLadd_intrinsic_array

  5.46.  SLclass_add_unary_op

      Synopsis
        ??

      Usage
        int SLclass_add_unary_op (SLtype,int (*) (int, SLtype,
        VOID_STAR, unsigned int, VOID_STAR), int (*) (int, SLtype,
        SLtype *));

      Description
        ??

      See Also
        ??

  5.47.  SLclass_add_app_unary_op

      Synopsis
        ??

      Usage
        int SLclass_add_app_unary_op (SLtype, int (*) (int,SLtype,
        VOID_STAR, unsigned int,VOID_STAR),int (*) (int, SLtype, SLtype
        *));

      Description
        ??

      See Also
        ??

  5.48.  SLclass_add_binary_op

      Synopsis
        ??

      Usage
        int SLclass_add_binary_op (SLtype, SLtype,int (*)(int, SLtype,
        VOID_STAR, unsigned int,SLtype, VOID_STAR, unsigned
        int,VOID_STAR),int (*) (int, SLtype, SLtype, SLtype *));

      Description
        ??

      See Also
        ??

  5.49.  SLclass_add_math_op

      Synopsis
        ??

      Usage
        int SLclass_add_math_op (SLtype,int (*)(int,SLtype, VOID_STAR,
        unsigned int,VOID_STAR),int (*)(int, SLtype, SLtype *));

      Description
        ??

      See Also
        ??

  5.50.  SLclass_add_typecast

      Synopsis
        ??

      Usage
        int SLclass_add_typecast (SLtype, SLtype int (*)_PROTO((SLtype,
        VOID_STAR, unsigned int,SLtype, VOID_STAR)),int);

      Description
        ??

      See Also
        ??

  6.  Library Initialization Functions

  6.1.  SLang_init_slang

      Synopsis
        Initialize the interpreter

      Usage
        int SLang_init_slang (void)

      Description
        The SLang_init_slang function must be called by all applications
        that use the S-Lang interpreter. It initializes the interpreter,
        defines the built-in data types, and adds a set of core
        intrinsic functions.

        The function returns 0 upon success, or -1 upon failure.

      See Also
        SLang_init_slfile, SLang_init_slmath, SLang_init_slunix

  6.2.  SLang_init_slfile

      Synopsis
        Initialize the interpreter file I/O intrinsics

      Usage
        int SLang_init_slfile (void)

      Description
        This function initializes the interpreters file I/O intrinsic
        functions. This function adds intrinsic functions such as fopen,
        fclose, and fputs to the interpreter.  It returns 0 if
        successful, or -1 upon error.

      Notes
        Before this function can be called, it is first necessary to
        call SLang_init_slang. It also adds the preprocessor symbol
        __SLFILE__ to the interpreter.

      See Also
        SLang_init_slang, SLang_init_slunix, SLang_init_slmath

  6.3.  SLang_init_slmath

      Synopsis
        Initialize the interpreter math intrinsics

      Usage
        int SLang_init_slmath (void)

      Description
        The SLang_init_slmath function initializes the interpreter's
        mathematical intrinsic functions and makes them available to the
        language. The intrinsic functions include sin, cos, tan, etc...
        It returns 0 if successful, or -1 upon failure.

      Notes
        This function must be called after SLang_init_slang. It adds the
        preprocessor symbol __SLMATH__ to the interpreter.

      See Also
        SLang_init_slang, SLang_init_slfile, SLang_init_slunix

  6.4.  SLang_init_slunix

      Synopsis
        Make available some unix system calls to the interpreter

      Usage
        int SLang_init_slunix (void)

      Description
        The SLang_init_slunix function initializes the interpreter's
        unix system call intrinsic functions and makes them available to
        the language. Examples of functions made available by
        SLang_init_slunix include chmod, chown, and stat_file. It
        returns 0 if successful, or -1 upon failure.

      Notes
        This function must be called after SLang_init_slang. It adds the
        preprocessor symbol __SLUNIX__ to the interpreter.

      See Also
        SLang_init_slang, SLang_init_slfile, SLang_init_slmath

  7.  Miscellaneous Functions

  7.1.  SLcurrent_time_string

      Synopsis
        Get the current time as a string

      Usage
        char *SLcurrent_time_string (void)

      Description
        The SLcurrent_time_string function uses the C library function
        ctime to obtain a string representation of the current date and
        time in the form

               "Wed Dec 10 12:50:28 1997"

     However, unlike the ctime function, a newline character is not
     present in the string.

     The returned value points to a statically allocated memory block
     which may get overwritten on subsequent function calls.

      See Also
        SLmake_string

  7.2.  SLatoi

      Synopsis
        Convert a text string to an integer

      Usage
        int SLatoi(unsigned char *str

      Description
        SLatoi parses the string str to interpret it as an integer
        value. Unlike atoi, SLatoi can also parse strings containing
        integers expressed in hexidecimal (e.g., "0x7F") and octal
        (e.g., "012".)  notation.

      See Also
        SLang_guess_type

  7.3.  SLextract_list_element

      Synopsis
        Extract a substring of a delimited string

      Usage
        int SLextract_list_element (dlist, nth, delim, buf, buflen)

              char *dlist;
              unsigned int nth;
              char delim;
              char *buf;
              unsigned int buflen;

      Description
        SLextract_list_element may be used to obtain the nth element of
        a list of strings, dlist, that are delimited by the character
        delim. The routine copies the nth element of dlist to the buffer
        buf whose size is buflen characters. It returns zero upon
        success, or -1 if dlist does not contain an nth element.

      Example
        A delimited list of strings may be turned into an array of
        strings as follows. For conciseness, all malloc error checking
        has been omitted.

              int list_to_array (char *list, char delim, char ***ap)
              {
                 unsigned int nth;
                 char **a;
                 char buf[1024];

                 /* Determine the size of the array */
                 nth = 0;
                 while (0 == SLextract_list_element (list, nth, delim, buf, sizeof(buf)))
                   nth++;

                 ap = (char **) SLmalloc ((nth + 1) * sizeof (char **));
                 nth = 0;
                 while (0 == SLextract_list_element (list, nth, delim, buf, sizeof(buf)))
                   {
                       a[nth] = SLmake_string (buf);
                       nth++;
                   }
                 a[nth] = NULL;
                 *ap = a;
                 return 0;
              }

      See Also
        SLmalloc, SLmake_string

  8.  Error and Messaging Functions

  8.1.  SLang_verror

      Synopsis
        Signal an error with a message

      Usage
        void SLang_verror (int code, char *fmt, ...);

      Description
        The SLang_verror function sets SLang_Error to code if
        SLang_Error is 0. It also displays the error message implied by
        the printf variable argument list using fmt as the format.

      Example

                FILE *open_file (char *file)
                {
                   char *file = "my_file.dat";
                   if (NULL == (fp = fopen (file, "w")))
                     SLang_verror (SL_INTRINSIC_ERROR, "Unable to open %s", file);
                   return fp;
                }

      See Also
        SLang_vmessage, SLang_exit_error

  8.2.  SLang_doerror

      Synopsis
        Signal an error

      Usage
        void SLang_doerror (char *err_str)

      Description
        The SLang_doerror function displays the string err_str to the
        error device and signals a S-Lang error.

      Notes
        SLang_doerror is considered to obsolete. Applications should use
        the SLang_verror function instead.

      See Also
        SLang_verror, SLang_exit_error

  8.3.  SLang_vmessage

      Synopsis
        Display a message to the message device

      Usage
        void SLang_vmessage (char *fmt, ...)

      Description
        This function prints a printf style formatted variable argument
        list to the message device. The default message device is
        stdout.

      See Also
        SLang_verror

  8.4.  SLang_exit_error

      Synopsis
        Exit the program and display an error message

      Usage
        void SLang_exit_error (char *fmt, ...)

      Description
        The SLang_exit_error function terminates the program and
        displays an error message using a printf type variable argument
        list. The default behavior to this function is to write the
        message to stderr and exit with the exit system call.

        If the function pointer SLang_Exit_Error_Hook is non-NULL, the
        function to which it points will be called. This permits an
        application to perform whatever cleanup is necessary.  This hook
        has the prototype:

               void (*SLang_Exit_Error_Hook)(char *, va_list);

      See Also
        SLang_verror, exit

  9.  String and Memory Allocation Functions

  9.1.  SLmake_string

      Synopsis
        Duplicate a string

      Usage
        char *SLmake_string (char *s)

      Description
        The SLmake_string function creates a new copy of the string s,
        via malloc, and returns it. Upon failure it returns NULL. Since
        the resulting string is malloced, it should be freed when
        nolonger needed via a call to either free or SLfree.

      Notes
        SLmake_string should not be confused with the function
        SLang_create_slstring, which performs a similar function.

      See Also
        SLmake_nstring, SLfree, SLmalloc, SLang_create_slstring

  9.2.  SLmake_nstring

      Synopsis
        Duplicate a substring

      Usage
        char *SLmake_nstring (char *s, unsigned int n)

      Description
        This function is like SLmake_string except that it creates a
        null terminated string formed from the first n characters of s.
        Upon failure, it returns NULL, otherwise it returns the new
        string. When nolonger needed, the returned string should be
        freed with SLfree.

      See Also
        SLmake_string, SLfree, SLang_create_nslstring

  9.3.  SLang_create_nslstring

      Synopsis
        Created a hashed substring

      Usage
        char *SLang_create_nslstring (char *s, unsigned int n)

      Description
        SLang_create_nslstring is like SLang_create_slstring except that
        only the first n characters of s are used to create the hashed
        string. Upon error, it returns NULL, otherwise it returns the
        hashed substring. Such a string must be freed by the function
        SLang_free_slstring.

      Notes
        Do not use free or SLfree to free the string returned by
        SLang_create_slstring or SLang_create_nslstring. Also it is
        important that no attempt is made to modify the hashed string
        returned by either of these functions. If one needs to modify a
        string, the functions SLmake_string or SLmake_nstring should be
        used instead.

      See Also
        SLang_free_slstring, SLang_create_slstring, SLmake_nstring

  9.4.  SLang_create_slstring

      Synopsis
        Create a hashed string

      Usage
        char *SLang_create_slstring (char *s)

      Description
        The SLang_create_slstring creates a copy of s and returns it as
        a hashed string. Upon error, the function returns NULL,
        otherwise it returns the hashed string. Such a string must only
        be freed via the SLang_free_slstring function.

      Notes
        Do not use free or SLfree to free the string returned by
        SLang_create_slstring or SLang_create_nslstring. Also it is
        important that no attempt is made to modify the hashed string
        returned by either of these functions. If one needs to modify a
        string, the functions SLmake_string or SLmake_nstring should be
        used instead.

      See Also
        SLang_free_slstring, SLang_create_nslstring, SLmake_string

  9.5.  SLang_free_slstring

      Synopsis
        Free a hashed string

      Usage
        void SLang_free_slstring (char *s)

      Description
        The SLang_free_slstring function is used to free a hashed string
        such as one returned by SLang_create_slstring,
        SLang_create_nslstring, or SLang_create_static_slstring.  If s
        is NULL, the routine does nothing.

      See Also
        SLang_create_slstring, SLang_create_nslstring,
        SLang_create_static_slstring

  9.6.  SLang_concat_slstrings

      Synopsis
        Concatenate two strings to produce a hashed string

      Usage
        char *SLang_concat_slstrings (char *a, char *b)

      Description
        The SLang_concat_slstrings function concatenates two strings, a
        and b, and returns the result as a hashed string.  Upon failure,
        NULL is returned.

      Notes
        A hashed string can only be freed using SLang_free_slstring.
        Never use free or SLfree to free a hashed string, otherwise
        memory corruption will result.

      See Also
        SLang_free_slstring, SLang_create_slstring

  9.7.  SLang_create_static_slstring

      Synopsis
        Create a hashed string

      Usage
        char *SLang_create_static_slstring (char *s_literal)

      Description
        The SLang_create_static_slstring creates a hashed string from
        the string literal s_literal and returns the result. Upon
        failure it returns NULL.

      Example

               char *create_hello (void)
               {
                  return SLang_create_static_slstring ("hello");
               }

      Notes
        This function should only be used with string literals.

      See Also
        SLang_create_slstring, SLang_create_nslstring

  9.8.  SLmalloc

      Synopsis
        Allocate some memory

      Usage
        char *SLmalloc (unsigned int nbytes)

      Description
        This function uses malloc to allocate nbytes of memory.  Upon
        error it returns NULL; otherwise it returns a pointer to the
        allocated memory. One should use SLfree to free the memory after
        use.

      See Also
        SLfree, SLrealloc, SLcalloc

  9.9.  SLcalloc

      Synopsis
        Allocate some memory

      Usage
        char *SLcalloc (unsigned int num_elem, unsigned int elem_size)

      Description
        This function uses calloc to allocate memory for num_elem
        objects with each of size elem_size and returns the result. In
        addition, the newly allocated memory is zeroed.  Upon error it
        returns NULL; otherwise it returns a pointer to the allocated
        memory. One should use SLfree to free the memory after use.

      See Also
        SLmalloc, SLrealloc, SLfree

  9.10.  SLfree

      Synopsis
        Free some allocated memory

      Usage
        void SLfree (char *ptr)

      Description
        The SLfree function deallocates the memory specified by ptr,
        which may be NULL in which case the function does nothing.

      Notes
        Never use this function to free a hashed string returned by one
        of the family of slstring functions, e.g., SLang_pop_slstring.

      See Also
        SLmalloc, SLcalloc, SLrealloc, SLmake_string

  9.11.  SLrealloc

      Synopsis
        Resize a dynamic memory block

      Usage
        char *SLrealloc (char *ptr, unsigned int new_size)

      Description
        The SLrealloc uses the realloc function to resize the memory
        block specified by ptr to the new size new_size.  If ptr is
        NULL, the function call is equivalent to SLmalloc(new_size).
        Similarly, if new_size is zero, the function call is equivalent
        to SLfree(ptr).

        If the function fails, or if new_size is zero, NULL is returned.
        Otherwise a pointer is returned to the (possibly moved) new
        block of memory.

      See Also
        SLfree, SLmalloc, SLcalloc

  10.  Keyboard Input Functions

  10.1.  SLang_init_tty

      Synopsis
        Initialize the terminal keyboard interface

      Usage
        int SLang_init_tty (int intr_ch, int no_flow_ctrl, int opost)

      Description
        SLang_init_tty initializes the terminal for single character
        input. If the first parameter intr_ch is in the range 0-255, it
        will be used as the interrupt character, e.g., under Unix this
        character will generate a SIGINT signal. Otherwise, if it is -1,
        the interrupt character will be left unchanged.

        If the second parameter no_flow_ctrl is non-zero, flow control
        (XON/XOFF) processing will be enabled.

        If the last parmeter opost is non-zero, output processing by the
        terminal will be enabled. If one intends to use this function in
        conjunction with the S-Lang screen management routines (SLsmg),
        this paramete shold be set to zero.

        SLang_init_tty returns zero upon success, or -1 upon error.

      Notes
        Terminal I/O is a complex subject. The S-Lang interface presents
        a simplification that the author has found useful in practice.
        For example, the only special character processing that
        SLang_init_tty enables is that of the SIGINT character, and the
        generation of other signals via the keyboard is disabled.
        However, generation of the job control signal SIGTSTP is
        possible via the SLtty_set_suspend_state function.

        Under Unix, the integer variable SLang_TT_Read_FD is used to
        specify the input descriptor for the terminal. If
        SLang_TT_Read_FD represents a terminal device as determined via
        the isatty system call, then it will be used as the terminal
        file descriptor. Otherwise, the terminal device /dev/tty will
        used as the input device. The default value of SLang_TT_Read_FD
        is -1 which causes /dev/tty to be used. So, if you prefer to use
        stdin for input, then set SLang_TT_Read_FD to fileno(stdin)
        before calling SLang_init_tty.

        If the variable SLang_TT_Baud_Rate is zero when this function is
        called, the function will attempt to determine the baud rate by
        querying the terminal driver and set SLang_TT_Baud_Rate to that
        value.

      See Also
        SLang_reset_tty, SLang_getkey, SLtty_set_suspend_state

  10.2.  SLang_reset_tty

      Synopsis
        Reset the terminal

      Usage
        void SLang_reset_tty (void)

      Description
        SLang_reset_tty resets the terminal interface back to the state
        it was in before SLang_init_tty was called.

      See Also
        SLang_init_tty

  10.3.  SLtty_set_suspend_state

      Synopsis
        Enable or disable keyboard suspension

      Usage
        void SLtty_set_suspend_state (int s)

      Description
        The SLtty_set_suspend_state function may be used to enable or
        disable keyboard generation of the SIGTSTP job control signal.
        If s is non-zero, generation of this signal via the terminal
        interface will be enabled, otherwise it will be disabled.

        This function should only be called after the terminal driver
        has be initialized via SLang_init_tty. The SLang_init_tty always
        disables the generation of SIGTSTP via the keyboard.

      See Also
        SLang_init_tty

  10.4.  SLang_getkey

      Synopsis
        Read a character from the keyboard

      Usage
        unsigned int SLang_getkey (void);

      Description
        The SLang_getkey reads a single character from the terminal and
        returns it. The terminal must first be initialized via a call to
        SLang_init_tty before this function can be called. Upon success,
        SLang_getkey returns the character read from the terminal,
        otherwise it returns SLANG_GETKEY_ERROR.

      See Also
        SLang_init_tty, SLang_input_pending, SLang_ungetkey

  10.5.  SLang_ungetkey_string

      Synopsis
        Unget a key string

      Usage
        int SLang_ungetkey_string (unsigned char *buf, unsigned int n)

      Description
        The SLang_ungetkey_string function may be used to push the n
        characters pointed to by buf onto the buffered input stream that
        SLgetkey uses. If there is not enough room for the characters,
        -1 is returned and none are buffered. Otherwise, it returns
        zero.

      Notes
        The difference between SLang_buffer_keystring and
        SLang_ungetkey_string is that the SLang_buffer_keystring appends
        the characters to the end of the getkey buffer, whereas
        SLang_ungetkey_string inserts the characters at the beginning of
        the input buffer.

      See Also
        SLang_ungetkey, SLang_getkey

  10.6.  SLang_buffer_keystring

      Synopsis
        Append a keystring to the input buffer

      Usage
        int SLang_buffer_keystring (unsigned char *b, unsigned int len)

      Description
        SLang_buffer_keystring places the len characters specified by b
        at the end of the buffer that SLang_getkey uses. Upon success it
        returns 0; otherwise, no characters are buffered and it returns
        -1.

      Notes
        The difference between SLang_buffer_keystring and
        SLang_ungetkey_string is that the SLang_buffer_keystring appends
        the characters to the end of the getkey buffer, whereas
        SLang_ungetkey_string inserts the characters at the beginning of
        the input buffer.

      See Also
        SLang_getkey, SLang_ungetkey, SLang_ungetkey_string

  10.7.  SLang_ungetkey

      Synopsis
        Push a character back onto the input buffer

      Usage
        int SLang_ungetkey (unsigned char ch)

      Description
        SLang_ungetkey pushes the character ch back onto the SLgetkey
        input stream. Upon success, it returns zero, otherwise it
        returns 1.

      Example
        This function is implemented as:

              int SLang_ungetkey (unsigned char ch)
              {
                 return SLang_ungetkey_string(&ch, 1);
              }

      See Also
        SLang_getkey, SLang_ungetkey_string

  10.8.  SLang_flush_input

      Synopsis
        Discard all keyboard input waiting to be read

      Usage
        void SLang_flush_input (void)

      Description
        SLang_flush_input discards all input characters waiting to be
        read by the SLang_getkey function.

      See Also
        SLang_getkey

  10.9.  SLang_input_pending

      Synopsis
        Check to see if input is pending

      Usage
        int SLang_input_pending (int tsecs)

      Description
        SLang_input_pending may be used to see if an input character is
        available to be read without causing SLang_getkey to block.  It
        will wait up to tsecs tenths of a second if no characters are
        immediately available for reading. If tsecs is less than zero,
        then SLang_input_pending will wait -tsecs milliseconds for
        input, otherwise tsecs represents 1/10 of a second intervals.

      Notes
        Not all systems support millisecond resolution.

      See Also
        SLang_getkey

  10.10.  SLang_set_abort_signal

      Synopsis
        Set the signal to trap SIGINT

      Usage
        void SLang_set_abort_signal (void (*f)(int));

      Description
        SLang_set_abort_signal sets the function that gets triggered
        when the user presses the interrupt key (SIGINT) to the function
        f. If f is NULL the default handler will get installed.

      Example
        The default interrupt handler on a Unix system is:

               static void default_sigint (int sig)
               {
                  SLKeyBoard_Quit = 1;
                  if (SLang_Ignore_User_Abort == 0) SLang_Error = SL_USER_BREAK;
                  SLsignal_intr (SIGINT, default_sigint);
             }

      Notes
        For Unix programmers, the name of this function may appear
        misleading since it is associated with SIGINT and not SIGABRT.
        The origin of the name stems from the original intent of the
        function: to allow the user to abort the running of a S-Lang
        interpreter function.

      See Also
        SLang_init_tty, SLsignal_intr

  11.  Keymap Functions

  11.1.  SLkm_define_key

      Synopsis
        Define a key in a keymap

      Usage
        int SLkm_define_key (char *seq, FVOID_STAR f, SLKeyMap_List_Type
        *km)

      Description
        SLkm_define_key associates the key sequence seq with the
        function pointer f in the keymap specified by km. Upon success,
        it returns zero, otherwise it returns a negative integer upon
        error.

      See Also
        SLkm_define_keysym, SLang_define_key

  11.2.  SLang_define_key

      Synopsis
        Define a key in a keymap

      Usage
        int SLang_define_key(char *seq, char *fun, SLKeyMap_List_Type
        *km)

      Description
        SLang_define_key associates the key sequence seq with the
        function whose name is fun in the keymap specified by km.

      See Also
        SLkm_define_keysym, SLkm_define_key

  11.3.  SLkm_define_keysym

      Synopsis
        Define a keysym in a keymap

      Usage
        int SLkm_define_keysym (seq, ks, km)

                char *seq;
                unsigned int ks;
                SLKeyMap_List_Type *km;

      Description
        SLkm_define_keysym associates the key sequence seq with the
        keysym ks in the keymap km. Keysyms whose value is less than or
        equal to 0x1000 is reserved by the library and should not be
        used.

      See Also
        SLkm_define_key, SLang_define_key

  11.4.  SLang_undefine_key

      Synopsis
        Undefined a key from a keymap

      Usage
        void SLang_undefine_key(char *seq, SLKeyMap_List_Type *km);

      Description
        SLang_undefine_key removes the key sequence seq from the keymap
        km.

      See Also
        SLang_define_key

  11.5.  SLang_create_keymap

      Synopsis
        Create a new keymap

      Usage
        SLKeyMap_List_Type *SLang_create_keymap (name, km)

               char *name;
               SLKeyMap_List_Type *km;

      Description
        SLang_create_keymap creates a new keymap called name by copying
        the key definitions from the keymap km. If km is NULL, the newly
        created keymap will be empty and it is up to the calling routine
        to initialize it via the SLang_define_key and SLkm_define_keysym
        functions.  SLang_create_keymap returns a pointer to the new
        keymap, or NULL upon failure.

      See Also
        SLang_define_key, SLkm_define_keysym

  11.6.  SLang_do_key

      Synopsis
        Read a keysequence and return its keymap entry

      Usage
        SLang_Key_Type *SLang_do_key (kml, getkey)

               SLKeyMap_List_Type *kml;
               int (*getkey)(void);

      Description
        The SLang_do_key function reads characters using the function
        specified by the getkey function pointer and uses the key
        sequence to return the appropriate entry in the keymap specified
        by kml.

        SLang_do_key returns NULL if the key sequence is not defined by
        the keymap, otherwise it returns a pointer to an object of type
        SLang_Key_Type, which is defined in slang.h as

               #define SLANG_MAX_KEYMAP_KEY_SEQ 14
               typedef struct SLang_Key_Type
               {
                 struct SLang_Key_Type *next;
                 union
                 {
                    char *s;
                    FVOID_STAR f;
                    unsigned int keysym;
                 }
                 f;
                 unsigned char type;             /* type of function */
               #define SLKEY_F_INTERPRET  0x01
               #define SLKEY_F_INTRINSIC  0x02
               #define SLKEY_F_KEYSYM     0x03
                 unsigned char str[SLANG_MAX_KEYMAP_KEY_SEQ + 1];/* key sequence */
               }
          SLang_Key_Type;

     The type field specifies which field of the union f should be used.
     If type is SLKEY_F_INTERPRET, then f.s is a string that should be
     passed to the interpreter for evaluation. If type is
     SLKEY_F_INTRINSIC, then f.f refers to function that should be
     called. Otherwise, type is SLKEY_F_KEYSYM and f.keysym represents
     the value of the keysym that is associated with the key sequence.

      See Also
        SLkm_define_keysym, SLkm_define_key

  11.7.  SLang_find_key_function

      Synopsis
        Obtain a function pointer associated with a keymap

      Usage
        FVOID_STAR SLang_find_key_function (fname, km);

              char *fname;
              SLKeyMap_List_Type *km;

      Description
        The SLang_find_key_function routine searches through the
        SLKeymap_Function_Type list of functions associated with the
        keymap km for the function with name fname.  If a matching
        function is found, a pointer to the function will be returned,
        otherwise SLang_find_key_function will return NULL.

      See Also
        SLang_create_keymap, SLang_find_keymap

  11.8.  SLang_find_keymap

      Synopsis
        Find a keymap

      Usage
        SLKeyMap_List_Type *SLang_find_keymap (char *keymap_name);

      Description
        The SLang_find_keymap function searches through the list of
        keymaps looking for one whose name is keymap_name. If a matching
        keymap is found, the function returns a pointer to the keymap.
        It returns NULL if no such keymap exists.

      See Also
        SLang_create_keymap, SLang_find_key_function

  11.9.  SLang_process_keystring

      Synopsis
        Un-escape a key-sequence

      Usage
        char *SLang_process_keystring (char *kseq);

      Description
        The SLang_process_keystring function converts an escaped key
        sequence to its raw form by converting two-character
        combinations such as ^A to the single character Ctrl-A (ASCII
        1). In addition, if the key sequence contains constructs such as
        ^(XX), where XX represents a two-character termcap specifier,
        the termcap escape sequence will be looked up and substituted.

        Upon success, SLang_process_keystring returns a raw key-sequence
        whose first character represents the total length of the key-
        sequence, including the length specifier itself. It returns NULL
        upon failure.

      Example
        Consider the following examples:

               SLang_process_keystring ("^X^C");
               SLang_process_keystring ("^[[A");

     The first example will return a pointer to a buffer of three char-
     acters whose ASCII values are given by {3,24,3}. Similarly, the
     second example will return a pointer to the four characters
     {4,27,91,65}. Finally, the result of

               SLang_process_keystring ("^[^(ku)");

     will depend upon the termcap/terminfo capability "ku", which repre-
     sents the escape sequence associated with the terminal's UP arrow
     key. For an ANSI terminal whose UP arrow produces "ESC [ A", the
     result will be 5,27,27,91,65.

      Notes
        SLang_process_keystring returns a pointer to a static area that
        will be overwritten on subsequent calls.

      See Also
        SLang_define_key, SLang_make_keystring

  11.10.  SLang_make_keystring

      Synopsis
        Make a printable key sequence

      Usage
        char *SLang_make_keystring (unsigned char *ks);

      Description
        The SLang_make_keystring function takes a raw key sequence ks
        and converts it to a printable form by converting characters
        such as ASCII 1 (ctrl-A) to ^A. That is, it performs the
        opposite function of SLang_process_keystring.

      Notes
        This function returns a pointer to a static area that will be
        overwritten on the next call to SLang_make_keystring.

      See Also
        SLang_process_keystring

  12.  Undocumented Functions

  The following functions are not yet documented:

  12.1.  SLprep_open_prep

      Synopsis
        ??

      Usage
        int SLprep_open_prep (SLPreprocess_Type *);

      Description
        ??

      See Also
        ??

  12.2.  SLprep_close_prep

      Synopsis
        ??

      Usage
        void SLprep_close_prep (SLPreprocess_Type *);

      Description
        ??

      See Also
        ??

  12.3.  SLprep_line_ok

      Synopsis
        ??

      Usage
        int SLprep_line_ok (char *, SLPreprocess_Type *);

      Description
        ??

      See Also
        ??

  12.4.  SLdefine_for_ifdef

      Synopsis
        ??

      Usage
        int SLdefine_for_ifdef (char *);

      Description
        ??

      See Also
        ??

  12.5.  SLang_Read_Line_Type * SLang_rline_save_line
  (SLang_RLine_Info_Type *);

      Synopsis
        ??

      Usage
        SLang_Read_Line_Type * SLang_rline_save_line
        (SLang_RLine_Info_Type *);

      Description
        ??

      See Also
        ??

  12.6.  int SLang_init_readline (SLang_RLine_Info_Type *);

      Synopsis
        ??

      Usage
        int SLang_init_readline (SLang_RLine_Info_Type *);

      Description
        ??

      See Also
        ??

  12.7.  int SLang_read_line (SLang_RLine_Info_Type *);

      Synopsis
        ??

      Usage
        int SLang_read_line (SLang_RLine_Info_Type *);

      Description
        ??

      See Also
        ??

  12.8.  int SLang_rline_insert (char *);

      Synopsis
        ??

      Usage
        int SLang_rline_insert (char *);

      Description
        ??

      See Also
        ??

  12.9.  void SLrline_redraw (SLang_RLine_Info_Type *);

      Synopsis
        ??

      Usage
        void SLrline_redraw (SLang_RLine_Info_Type *);

      Description
        ??

      See Also
        ??

  12.10.  int SLtt_flush_output (void);

      Synopsis
        ??

      Usage
        int SLtt_flush_output (void);

      Description
        ??

      See Also
        ??

  12.11.  void SLtt_set_scroll_region(int, int);

      Synopsis
        ??

      Usage
        void SLtt_set_scroll_region(int, int);

      Description
        ??

      See Also
        ??

  12.12.  void SLtt_reset_scroll_region(void);

      Synopsis
        ??

      Usage
        void SLtt_reset_scroll_region(void);

      Description
        ??

      See Also
        ??

  12.13.  void SLtt_reverse_video (int);

      Synopsis
        ??

      Usage
        void SLtt_reverse_video (int);

      Description
        ??

      See Also
        ??

  12.14.  void SLtt_bold_video (void);

      Synopsis
        ??

      Usage
        void SLtt_bold_video (void);

      Description
        ??

      See Also
        ??

  12.15.  void SLtt_begin_insert(void);

      Synopsis
        ??

      Usage
        void SLtt_begin_insert(void);

      Description
        ??

      See Also
        ??

  12.16.  void SLtt_end_insert(void);

      Synopsis
        ??

      Usage
        void SLtt_end_insert(void);

      Description
        ??

      See Also
        ??

  12.17.  void SLtt_del_eol(void);

      Synopsis
        ??

      Usage
        void SLtt_del_eol(void);

      Description
        ??

      See Also
        ??

  12.18.  void SLtt_goto_rc (int, int);

      Synopsis
        ??

      Usage
        void SLtt_goto_rc (int, int);

      Description
        ??

      See Also
        ??

  12.19.  void SLtt_delete_nlines(int);

      Synopsis
        ??

      Usage
        void SLtt_delete_nlines(int);

      Description
        ??

      See Also
        ??

  12.20.  void SLtt_delete_char(void);

      Synopsis
        ??

      Usage
        void SLtt_delete_char(void);

      Description
        ??

      See Also
        ??

  12.21.  void SLtt_erase_line(void);

      Synopsis
        ??

      Usage
        void SLtt_erase_line(void);

      Description
        ??

      See Also
        ??

  12.22.  void SLtt_normal_video(void);

      Synopsis
        ??

      Usage
        void SLtt_normal_video(void);

      Description
        ??

      See Also
        ??

  12.23.  void SLtt_cls(void);

      Synopsis
        ??

      Usage
        void SLtt_cls(void);

      Description
        ??

      See Also
        ??

  12.24.  void SLtt_beep(void);

      Synopsis
        ??

      Usage
        void SLtt_beep(void);

      Description
        ??

      See Also
        ??

  12.25.  void SLtt_reverse_index(int);

      Synopsis
        ??

      Usage
        void SLtt_reverse_index(int);

      Description
        ??

      See Also
        ??

  12.26.  void SLtt_smart_puts(unsigned short *, unsigned short *, int,
  int);

      Synopsis
        ??

      Usage
        void SLtt_smart_puts(unsigned short *, unsigned short *, int,
        int);

      Description
        ??

      See Also
        ??

  12.27.  void SLtt_write_string (char *);

      Synopsis
        ??

      Usage
        void SLtt_write_string (char *);

      Description
        ??

      See Also
        ??

  12.28.  void SLtt_putchar(char);

      Synopsis
        ??

      Usage
        void SLtt_putchar(char);

      Description
        ??

      See Also
        ??

  12.29.  int SLtt_init_video (void);

      Synopsis
        ??

      Usage
        int SLtt_init_video (void);

      Description
        ??

      See Also
        ??

  12.30.  int SLtt_reset_video (void);

      Synopsis
        ??

      Usage
        int SLtt_reset_video (void);

      Description
        ??

      See Also
        ??

  12.31.  void SLtt_get_terminfo(void);

      Synopsis
        ??

      Usage
        void SLtt_get_terminfo(void);

      Description
        ??

      See Also
        ??

  12.32.  void SLtt_get_screen_size (void);

      Synopsis
        ??

      Usage
        void SLtt_get_screen_size (void);

      Description
        ??

      See Also
        ??

  12.33.  int SLtt_set_cursor_visibility (int);

      Synopsis
        ??

      Usage
        int SLtt_set_cursor_visibility (int);

      Description
        ??

      See Also
        ??

  12.34.  int SLtt_initialize (char *);

      Synopsis
        ??

      Usage
        int SLtt_initialize (char *);

      Description
        ??

      See Also
        ??

  12.35.  void SLtt_enable_cursor_keys(void);

      Synopsis
        ??

      Usage
        void SLtt_enable_cursor_keys(void);

      Description
        ??

      See Also
        ??

  12.36.  void SLtt_set_term_vtxxx(int *);

      Synopsis
        ??

      Usage
        void SLtt_set_term_vtxxx(int *);

      Description
        ??

      See Also
        ??

  12.37.  void SLtt_set_color_esc (int, char *);

      Synopsis
        ??

      Usage
        void SLtt_set_color_esc (int, char *);

      Description
        ??

      See Also
        ??

  12.38.  void SLtt_wide_width(void);

      Synopsis
        ??

      Usage
        void SLtt_wide_width(void);

      Description
        ??

      See Also
        ??

  12.39.  void SLtt_narrow_width(void);

      Synopsis
        ??

      Usage
        void SLtt_narrow_width(void);

      Description
        ??

      See Also
        ??

  12.40.  int SLtt_set_mouse_mode (int, int);

      Synopsis
        ??

      Usage
        int SLtt_set_mouse_mode (int, int);

      Description
        ??

      See Also
        ??

  12.41.  void SLtt_set_alt_char_set (int);

      Synopsis
        ??

      Usage
        void SLtt_set_alt_char_set (int);

      Description
        ??

      See Also
        ??

  12.42.  int SLtt_write_to_status_line (char *, int);

      Synopsis
        ??

      Usage
        int SLtt_write_to_status_line (char *, int);

      Description
        ??

      See Also
        ??

  12.43.  void SLtt_disable_status_line (void);

      Synopsis
        ??

      Usage
        void SLtt_disable_status_line (void);

      Description
        ??

      See Also
        ??

  12.44.  char *SLtt_tgetstr (char *);

      Synopsis
        ??

      Usage
        char *SLtt_tgetstr (char *);

      Description
        ??

      See Also
        ??

  12.45.  int SLtt_tgetnum (char *);

      Synopsis
        ??

      Usage
        int SLtt_tgetnum (char *);

      Description
        ??

      See Also
        ??

  12.46.  int SLtt_tgetflag (char *);

      Synopsis
        ??

      Usage
        int SLtt_tgetflag (char *);

      Description
        ??

      See Also
        ??

  12.47.  char *SLtt_tigetent (char *);

      Synopsis
        ??

      Usage
        char *SLtt_tigetent (char *);

      Description
        ??

      See Also
        ??

  12.48.  char *SLtt_tigetstr (char *, char **);

      Synopsis
        ??

      Usage
        char *SLtt_tigetstr (char *, char **);

      Description
        ??

      See Also
        ??

  12.49.  int SLtt_tigetnum (char *, char **);

      Synopsis
        ??

      Usage
        int SLtt_tigetnum (char *, char **);

      Description
        ??

      See Also
        ??

  12.50.  SLtt_Char_Type SLtt_get_color_object (int);

      Synopsis
        ??

      Usage
        SLtt_Char_Type SLtt_get_color_object (int);

      Description
        ??

      See Also
        ??

  12.51.  void SLtt_set_color_object (int, SLtt_Char_Type);

      Synopsis
        ??

      Usage
        void SLtt_set_color_object (int, SLtt_Char_Type);

      Description
        ??

      See Also
        ??

  12.52.  void SLtt_set_color (int, char *, char *, char *);

      Synopsis
        ??

      Usage
        void SLtt_set_color (int, char *, char *, char *);

      Description
        ??

      See Also
        ??

  12.53.  void SLtt_set_mono (int, char *, SLtt_Char_Type);

      Synopsis
        ??

      Usage
        void SLtt_set_mono (int, char *, SLtt_Char_Type);

      Description
        ??

      See Also
        ??

  12.54.  void SLtt_add_color_attribute (int, SLtt_Char_Type);

      Synopsis
        ??

      Usage
        void SLtt_add_color_attribute (int, SLtt_Char_Type);

      Description
        ??

      See Also
        ??

  12.55.  void SLtt_set_color_fgbg (int, SLtt_Char_Type,
  SLtt_Char_Type);

      Synopsis
        ??

      Usage
        void SLtt_set_color_fgbg (int, SLtt_Char_Type, SLtt_Char_Type);

      Description
        ??

      See Also
        ??

  12.56.  int SLkp_define_keysym (char *, unsigned int);

      Synopsis
        ??

      Usage
        int SLkp_define_keysym (char *, unsigned int);

      Description
        ??

      See Also
        ??

  12.57.  int SLkp_init (void);

      Synopsis
        ??

      Usage
        int SLkp_init (void);

      Description
        ??

      See Also
        ??

  12.58.  int SLkp_getkey (void);

      Synopsis
        ??

      Usage
        int SLkp_getkey (void);

      Description
        ??

      See Also
        ??

  12.59.  int SLscroll_find_top (SLscroll_Window_Type *);

      Synopsis
        ??

      Usage
        int SLscroll_find_top (SLscroll_Window_Type *);

      Description
        ??

      See Also
        ??

  12.60.  int SLscroll_find_line_num (SLscroll_Window_Type *);

      Synopsis
        ??

      Usage
        int SLscroll_find_line_num (SLscroll_Window_Type *);

      Description
        ??

      See Also
        ??

  12.61.  unsigned int SLscroll_next_n (SLscroll_Window_Type *, unsigned
  int);

      Synopsis
        ??

      Usage
        unsigned int SLscroll_next_n (SLscroll_Window_Type *, unsigned
        int);

      Description
        ??

      See Also
        ??

  12.62.  unsigned int SLscroll_prev_n (SLscroll_Window_Type *, unsigned
  int);

      Synopsis
        ??

      Usage
        unsigned int SLscroll_prev_n (SLscroll_Window_Type *, unsigned
        int);

      Description
        ??

      See Also
        ??

  12.63.  int SLscroll_pageup (SLscroll_Window_Type *);

      Synopsis
        ??

      Usage
        int SLscroll_pageup (SLscroll_Window_Type *);

      Description
        ??

      See Also
        ??

  12.64.  int SLscroll_pagedown (SLscroll_Window_Type *);

      Synopsis
        ??

      Usage
        int SLscroll_pagedown (SLscroll_Window_Type *);

      Description
        ??

      See Also
        ??

  12.65.  SLSig_Fun_Type *SLsignal (int, SLSig_Fun_Type *);

      Synopsis
        ??

      Usage
        SLSig_Fun_Type *SLsignal (int, SLSig_Fun_Type *);

      Description
        ??

      See Also
        ??

  12.66.  SLSig_Fun_Type *SLsignal_intr (int, SLSig_Fun_Type *);

      Synopsis
        ??

      Usage
        SLSig_Fun_Type *SLsignal_intr (int, SLSig_Fun_Type *);

      Description
        ??

      See Also
        ??

  12.67.  int SLsig_block_signals (void);

      Synopsis
        ??

      Usage
        int SLsig_block_signals (void);

      Description
        ??

      See Also
        ??

  12.68.  int SLsig_unblock_signals (void);

      Synopsis
        ??

      Usage
        int SLsig_unblock_signals (void);

      Description
        ??

      See Also
        ??

  12.69.  int SLsystem (char *);

      Synopsis
        ??

      Usage
        int SLsystem (char *);

      Description
        ??

      See Also
        ??

  12.70.  void SLadd_at_handler (long *, char *);

      Synopsis
        ??

      Usage
        void SLadd_at_handler (long *, char *);

      Description
        ??

      See Also
        ??

  12.71.  void SLang_define_case(int *, int *);

      Synopsis
        ??

      Usage
        void SLang_define_case(int *, int *);

      Description
        ??

      See Also
        ??

  12.72.  void SLang_init_case_tables (void);

      Synopsis
        ??

      Usage
        void SLang_init_case_tables (void);

      Description
        ??

      See Also
        ??

  12.73.  unsigned char *SLang_regexp_match(unsigned char *, unsigned
  int, SLRegexp_Type *);

      Synopsis
        ??

      Usage
        unsigned char *SLang_regexp_match(unsigned char *, unsigned int,
        SLRegexp_Type *);

      Description
        ??

      See Also
        ??

  12.74.  int SLang_regexp_compile (SLRegexp_Type *);

      Synopsis
        ??

      Usage
        int SLang_regexp_compile (SLRegexp_Type *);

      Description
        ??

      See Also
        ??

  12.75.  char *SLregexp_quote_string (char *, char *, unsigned int);

      Synopsis
        ??

      Usage
        char *SLregexp_quote_string (char *, char *, unsigned int);

      Description
        ??

      See Also
        ??

  12.76.  int SLcmd_execute_string (char *, SLcmd_Cmd_Table_Type *);

      Synopsis
        ??

      Usage
        int SLcmd_execute_string (char *, SLcmd_Cmd_Table_Type *);

      Description
        ??

      See Also
        ??

  12.77.  SLcomplex_abs

      Synopsis
        Returns the norm of a complex number

      Usage
        double SLcomplex_abs (double *z)}

      Description
        The SLcomplex_abs function returns the absolute value or the
        norm of the complex number given by z.

      See Also
        SLcomplex_times

  12.78.  double *SLcomplex_times (double *, double *, double *);

      Synopsis
        ??

      Usage
        double *SLcomplex_times (double *, double *, double *);

      Description
        ??

      See Also
        ??

  12.79.  double *SLcomplex_divide (double *, double *, double *);

      Synopsis
        ??

      Usage
        double *SLcomplex_divide (double *, double *, double *);

      Description
        ??

      See Also
        ??

  12.80.  double *SLcomplex_sin (double *, double *);

      Synopsis
        ??

      Usage
        double *SLcomplex_sin (double *, double *);

      Description
        ??

      See Also
        ??

  12.81.  double *SLcomplex_cos (double *, double *);

      Synopsis
        ??

      Usage
        double *SLcomplex_cos (double *, double *);

      Description
        ??

      See Also
        ??

  12.82.  double *SLcomplex_tan (double *, double *);

      Synopsis
        ??

      Usage
        double *SLcomplex_tan (double *, double *);

      Description
        ??

      See Also
        ??

  12.83.  double *SLcomplex_asin (double *, double *);

      Synopsis
        ??

      Usage
        double *SLcomplex_asin (double *, double *);

      Description
        ??

      See Also
        ??

  12.84.  double *SLcomplex_acos (double *, double *);

      Synopsis
        ??

      Usage
        double *SLcomplex_acos (double *, double *);

      Description
        ??

      See Also
        ??

  12.85.  double *SLcomplex_atan (double *, double *);

      Synopsis
        ??

      Usage
        double *SLcomplex_atan (double *, double *);

      Description
        ??

      See Also
        ??

  12.86.  double *SLcomplex_exp (double *, double *);

      Synopsis
        ??

      Usage
        double *SLcomplex_exp (double *, double *);

      Description
        ??

      See Also
        ??

  12.87.  double *SLcomplex_log (double *, double *);

      Synopsis
        ??

      Usage
        double *SLcomplex_log (double *, double *);

      Description
        ??

      See Also
        ??

  12.88.  double *SLcomplex_log10 (double *, double *);

      Synopsis
        ??

      Usage
        double *SLcomplex_log10 (double *, double *);

      Description
        ??

      See Also
        ??

  12.89.  double *SLcomplex_sqrt (double *, double *);

      Synopsis
        ??

      Usage
        double *SLcomplex_sqrt (double *, double *);

      Description
        ??

      See Also
        ??

  12.90.  double *SLcomplex_sinh (double *, double *);

      Synopsis
        ??

      Usage
        double *SLcomplex_sinh (double *, double *);

      Description
        ??

      See Also
        ??

  12.91.  double *SLcomplex_cosh (double *, double *);

      Synopsis
        ??

      Usage
        double *SLcomplex_cosh (double *, double *);

      Description
        ??

      See Also
        ??

  12.92.  double *SLcomplex_tanh (double *, double *);

      Synopsis
        ??

      Usage
        double *SLcomplex_tanh (double *, double *);

      Description
        ??

      See Also
        ??

  12.93.  double *SLcomplex_pow (double *, double *, double *);

      Synopsis
        ??

      Usage
        double *SLcomplex_pow (double *, double *, double *);

      Description
        ??

      See Also
        ??

  12.94.  double SLmath_hypot (double x, double y);

      Synopsis
        ??

      Usage
        double SLmath_hypot (double x, double y);

      Description
        ??

      See Also
        ??

  extern double *SLcomplex_asinh (double *, double *);

  12.95.  double *SLcomplex_acosh (double *, double *);

      Synopsis
        ??

      Usage
        double *SLcomplex_acosh (double *, double *);

      Description
        ??

      See Also
        ??

  12.96.  double *SLcomplex_atanh (double *, double *);

      Synopsis
        ??

      Usage
        double *SLcomplex_atanh (double *, double *);

      Description
        ??

      See Also
        ??

  12.97.  char *SLdebug_malloc (unsigned long);

      Synopsis
        ??

      Usage
        char *SLdebug_malloc (unsigned long);

      Description
        ??

      See Also
        ??

  12.98.  char *SLdebug_calloc (unsigned long, unsigned long);

      Synopsis
        ??

      Usage
        char *SLdebug_calloc (unsigned long, unsigned long);

      Description
        ??

      See Also
        ??

  12.99.  char *SLdebug_realloc (char *, unsigned long);

      Synopsis
        ??

      Usage
        char *SLdebug_realloc (char *, unsigned long);

      Description
        ??

      See Also
        ??

  12.100.  void SLdebug_free (char *);

      Synopsis
        ??

      Usage
        void SLdebug_free (char *);

      Description
        ??

      See Also
        ??

  12.101.  void SLmalloc_dump_statistics (void);

      Synopsis
        ??

      Usage
        void SLmalloc_dump_statistics (void);

      Description
        ??

      See Also
        ??

  12.102.  char *SLstrcpy(register char *, register char *);

      Synopsis
        ??

      Usage
        char *SLstrcpy(register char *, register char *);

      Description
        ??

      See Also
        ??

  12.103.  int SLstrcmp(register char *, register char *);

      Synopsis
        ??

      Usage
        int SLstrcmp(register char *, register char *);

      Description
        ??

      See Also
        ??

  12.104.  char *SLstrncpy(char *, register char *, register int);

      Synopsis
        ??

      Usage
        char *SLstrncpy(char *, register char *, register int);

      Description
        ??

      See Also
        ??

  12.105.  void SLmemset (char *, char, int);

      Synopsis
        ??

      Usage
        void SLmemset (char *, char, int);

      Description
        ??

      See Also
        ??

  12.106.  void SLexpand_escaped_string (register char *, register char
  *, register char *);

      Synopsis
        ??

      Usage
        void SLexpand_escaped_string (register char *, register char *,
        register char *);

      Description
        ??

      See Also
        ??

  12.107.  void SLmake_lut (unsigned char *, unsigned char *, unsigned
  char);

      Synopsis
        ??

      Usage
        void SLmake_lut (unsigned char *, unsigned char *, unsigned
        char);

      Description
        ??

      See Also
        ??

  12.108.  int SLang_guess_type (char *);

      Synopsis
        ??

      Usage
        int SLang_guess_type (char *);

      Description
        ??

      See Also
        ??

