## textoverlay textoverlay |

## Types and Values

struct | GstTextOverlay

## Object Hierarchy

        GObject
        ╰── GInitiallyUnowned
            ╰── GstObject
                ╰── GstElement
                    ╰── GstBaseTextOverlay
                        ╰── GstTextOverlay

## Description

This plugin renders text on top of a video stream. This can be either static text or text from buffers received on the text sink pad, e.g. as produced by the subparse element. If the text sink pad is not linked, the text set via the "text" property will be rendered. If the text sink pad is linked, text will be rendered as it is received on that pad, honouring and matching the buffer timestamps of both input streams.

The text can contain newline characters and text wrapping is enabled by default.

#### Example launch lines

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    gst-launch-1.0 -v videotestsrc ! textoverlay text="Room A" valignment=top halignment=left font-desc="Sans, 72" ! autovideosink

Here is a simple pipeline that displays a static text in the top left corner of the video picture

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    gst-launch-1.0 -v filesrc location=subtitles.srt ! subparse ! txt.   videotestsrc ! timeoverlay ! textoverlay name=txt shaded-background=yes ! autovideosink

Here is another pipeline that displays subtitles from an .srt subtitle file, centered at the bottom of the picture and with a rectangular shading around the text in the background:

If you do not have such a subtitle file, create one looking like this in a text editor:

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    00:00:03,000 --> 00:00:05,000
    Hello? (3-5s)

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    00:00:08,000 --> 00:00:13,000
    Yes, this is a subtitle. Don't
    you like it? (8-13s)

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    00:00:18,826 --> 00:01:02,886
    Uh? What are you talking about?
    I don't understand  (18-62s)

## Synopsis

### Element Information

plugin | pango
author | David Schleef <ds@schleef.org>, Zeeshan Ali <zeeshan.ali@nokia.com>
class | Filter/Editor/Video

### Element Pads

name | text_sink
direction | sink
presence | always
details | text/x-raw, format=(string){ pango-markup, utf8 }

name | video_sink
direction | sink
presence | always
details | video/x-raw, format=(string){ BGRx, RGBx, xRGB, xBGR, RGBA, BGRA, ARGB, ABGR, RGB, BGR, I420, YV12, AYUV, YUY2, UYVY, v308, Y41B, Y42B, Y444, NV12, NV21, A420, YUV9, YVU9, IYU1, GRAY8 }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]
| video/x-raw(ANY), format=(string){ I420, YV12, YUY2, UYVY, AYUV, VUYA, RGBx, BGRx, xRGB, xBGR, RGBA, BGRA, ARGB, ABGR, RGB, BGR, Y41B, Y42B, YVYU, Y444, v210, v216, Y210, Y410, NV12, NV21, GRAY8, GRAY16_BE, GRAY16_LE, v308, RGB16, BGR16, RGB15, BGR15, UYVP, A420, RGB8P, YUV9, YVU9, IYU1, ARGB64, AYUV64, r210, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, NV16, NV24, NV12_64Z32, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE, NV61, P010_10BE, P010_10LE, IYU2, VYUY, GBRA, GBRA_10BE, GBRA_10LE, BGR10A2_LE, GBR_12BE, GBR_12LE, GBRA_12BE, GBRA_12LE, I420_12BE, I420_12LE, I422_12BE, I422_12LE, Y444_12BE, Y444_12LE, GRAY10_LE32, NV12_10LE32, NV16_10LE32, NV12_10LE40 }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]

name | src
direction | source
presence | always
details | video/x-raw, format=(string){ BGRx, RGBx, xRGB, xBGR, RGBA, BGRA, ARGB, ABGR, RGB, BGR, I420, YV12, AYUV, YUY2, UYVY, v308, Y41B, Y42B, Y444, NV12, NV21, A420, YUV9, YVU9, IYU1, GRAY8 }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]
| video/x-raw(ANY), format=(string){ I420, YV12, YUY2, UYVY, AYUV, VUYA, RGBx, BGRx, xRGB, xBGR, RGBA, BGRA, ARGB, ABGR, RGB, BGR, Y41B, Y42B, YVYU, Y444, v210, v216, Y210, Y410, NV12, NV21, GRAY8, GRAY16_BE, GRAY16_LE, v308, RGB16, BGR16, RGB15, BGR15, UYVP, A420, RGB8P, YUV9, YVU9, IYU1, ARGB64, AYUV64, r210, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, NV16, NV24, NV12_64Z32, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE, NV61, P010_10BE, P010_10LE, IYU2, VYUY, GBRA, GBRA_10BE, GBRA_10LE, BGR10A2_LE, GBR_12BE, GBR_12LE, GBRA_12BE, GBRA_12LE, I420_12BE, I420_12LE, I422_12BE, I422_12LE, Y444_12BE, Y444_12LE, GRAY10_LE32, NV12_10LE32, NV16_10LE32, NV12_10LE40 }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]

## Functions

## Types and Values

### struct GstTextOverlay

    struct GstTextOverlay;

Opaque textoverlay data structure.

## See Also

GstTextRender, GstTextOverlay, GstTimeOverlay, GstSubParse