#include <stdio.h>
#include <unistd.h>
#include <signal.h>
#define WIDTH 640
#define HEIGHT 480
#define MAX_BUFFERS 64
#include "sdl.h"
struct pixel {
float r, g, b, a;
};
struct data {
const char *path;
SDL_Renderer *renderer;
SDL_Window *window;
SDL_Texture *texture;
SDL_Texture *cursor;
int32_t stride;
int counter;
};
static void handle_events(struct data *data)
{
SDL_Event event;
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_QUIT:
break;
}
}
}
static void
on_process(void *_data)
{
struct data *data = _data;
void *sdata, *ddata;
int sstride, dstride, ostride;
uint32_t i;
uint8_t *src, *dst;
b = NULL;
while (true) {
break;
if (b)
b = t;
}
if (b == NULL) {
return;
}
handle_events(data);
goto done;
if (SDL_LockTexture(data->texture, NULL, &ddata, &dstride) < 0) {
fprintf(stderr, "Couldn't lock texture: %s\n", SDL_GetError());
goto done;
}
ostride =
SPA_MIN(sstride, dstride);
src = sdata;
dst = ddata;
for (i = 0; i < data->size.height; i++) {
memcpy(dst, src, ostride);
src += sstride;
dst += dstride;
}
SDL_UnlockTexture(data->texture);
SDL_RenderClear(data->renderer);
SDL_RenderCopy(data->renderer, data->texture, NULL, NULL);
SDL_RenderPresent(data->renderer);
done:
}
{
struct data *data = _data;
switch (state) {
break;
data->timer, NULL, NULL, false);
break;
{
struct timespec timeout, interval;
timeout.tv_sec = 1;
timeout.tv_nsec = 0;
interval.tv_sec = 1;
interval.tv_nsec = 0;
data->timer, &timeout, &interval, false);
break;
}
default:
break;
}
}
static void
on_stream_param_changed(
void *_data, uint32_t
id,
const struct spa_pod *param)
{
struct data *data = _data;
uint8_t params_buffer[1024];
Uint32 sdl_format;
void *d;
return;
fprintf(stderr, "got format:\n");
if (
spa_format_parse(param, &data->format.media_type, &data->format.media_subtype) < 0)
return;
return;
sdl_format = id_to_sdl_format(data->format.info.raw.format);
data->size = data->format.info.raw.size;
if (sdl_format == SDL_PIXELFORMAT_UNKNOWN) {
return;
}
data->texture = SDL_CreateTexture(data->renderer,
sdl_format,
SDL_TEXTUREACCESS_STREAMING,
data->size.width,
data->size.height);
SDL_LockTexture(data->texture, NULL, &d, &data->stride);
SDL_UnlockTexture(data->texture);
}
.state_changed = on_stream_state_changed,
.param_changed = on_stream_param_changed,
.process = on_process,
};
{
SDL_RendererInfo info;
SDL_GetRendererInfo(data->renderer, &info);
params[0] = sdl_build_formats(&info, b);
fprintf(stderr, "supported SDL formats:\n");
return 1;
}
static int reneg_format(struct data *data)
{
uint8_t buffer[1024];
int32_t width, height;
if (data->format.info.raw.format == 0)
return -EBUSY;
width = data->counter & 1 ? 320 : 640;
height = data->counter & 1 ? 240 : 480;
fprintf(stderr, "renegotiate to %dx%d:\n", width, height);
data->counter++;
return 0;
}
static int reneg_buffers(struct data *data)
{
uint8_t buffer[1024];
fprintf(stderr, "renegotiate buffers\n");
data->counter++;
return 0;
}
static void on_timeout(void *userdata, uint64_t expirations)
{
struct data *data = userdata;
if (1)
reneg_format(data);
else
reneg_buffers(data);
}
static void do_quit(void *userdata, int signal_number)
{
struct data *data = userdata;
}
int main(int argc, char *argv[])
{
struct data data = { 0, };
uint8_t buffer[1024];
int res, n_params;
"video-play-reneg",
NULL),
&stream_events,
data.path = argc > 1 ? argv[1] : NULL;
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
fprintf(stderr, "can't initialize SDL: %s\n", SDL_GetError());
return -1;
}
if (SDL_CreateWindowAndRenderer
(WIDTH, HEIGHT, SDL_WINDOW_RESIZABLE, &
data.window, &
data.renderer)) {
fprintf(stderr, "can't create window: %s\n", SDL_GetError());
return -1;
}
n_params = build_format(&
data, &b, params);
params, n_params)) < 0) {
return -1;
}
SDL_DestroyTexture(
data.texture);
SDL_DestroyTexture(
data.cursor);
SDL_DestroyRenderer(
data.renderer);
SDL_DestroyWindow(
data.window);
return 0;
}